Is there a practical way to display more than 2 state icons in battle without using yanflys battle status window?
I know the enemy will rotate there displayed status, so something like that would be useful.
I'm using an atb system so If two icons are displayed it hides the end of the ATB bar...
I am making a side scroller and I am looking for a visual plugin, one that would create a visual trail behind the player and events.
When the player or an event moves left or right (for an NPC/player) or in all directions (for something like a flying butterfly or a bird), it...
Hello I am currently making a prototype of sorts or a beta but while making a custom settings menu all the options work fine except the sliders. My games's resolution is 1535 x 1000
Is there a way to fix it?
For the time being the options menu will have to stay buggy.
Right now the text is going...
Hi. I'm using visual inventory script by Pheonix KageDesu on RPG Maker MV.
the following happens:
-> I start the game, then open the inventory with I key and I close it and this error appears.
can anybody help me? I already contacted the creator by private message but he doesn't respond.
Hey all, first time poster here. Sorry for any issues, I am not a particularly techy guy, but I am looking for some help. I am working on a project, where I am recreating a game initially made on VX (not ace) to MV by hand.
However, I am coming across an issue where in the editor, the wrong...
This plugin is a Plugin developer aid tool that allows you to visualize window UI resizing without having to go back and forth with the playtest button. It doesn't save the UI per se. So it's important to save it in your code editor before you press refresh.
how to use...
Do you prefer Monster Encounters in a Survival Game ?
What is your opinion on Visible Encounters in a Survival Game ? (Visible enemies)
Do you prefer Visible or Invisible Monster Encounters ?
A Survival game would be any game where the Player is forced to manage additional stats such as...
Hi, maybe I can post this here.
I'm trying to use this plugin from this thread:
it's working great at first, the reflection are beautifully done like this:
But then I realized that I can't save the game when...
- Introduction -
It has been exactly one year since PSYCHE Locke. Time really flies.
Let's celebrate PSYCHE Locke's one year anniversary by talking a bit about the game I'm currently developing, AIKA - The Fragile Dance of the Broken Soul.
AIKA is a short 2D Rhythm Game with Visual Novel...
So, to start simple, I want to make a plugin that targets the whole game screen and blends a pixie filter with it.
Pixie filter code can be found here:
Please show me how things glue together, so I can build upon it. :)
Making RPG Maker Games Not Look Like RPG Maker Games
I was wondering who has experience with this or if rpg maker game devs and players have strong opinions on this.
I know some of the attraction of rpg maker games is the typical charming retro look and the more simple approach to game...
I'm trying to create a visual effect where when an attack in a battle occurs, or when a character is speaking an animation will appear but overlaying the map/battle.
Basically, I want to greenscreen clips over specific scenes so that I save time on cropping each and every frame in the...
SRD's Battle Popup Customizer and Yanfly's Buff & States Core plugins work fine with each-other, but I discovered a visual issue that is occurring as a result of some sort of minor incompatibility with the two.
If damage/recovery numbers are to popup on an actor due to the trait "HP Regen" in a...
Edit: This is now a commission, rather than a request. If anyone is interested in taking this on, we can discuss what you think would be fair for pay!
I'm using Yanfly's Battle Engine Core plugin, Yanfly's Action Sequence plugins and his Animated Sideview Enemy Battlers plugin. I've got a lot...
Hey! I stumbled upon a script for VX ace https://forums.rpgmakerweb.com/index.php?threads/map-effects.13941/
And I think it would be really cool to have something simmilar for MV x3 specially the distortion effect, it looks really neat!
I would like to make a game that can display full images that cut away from the main game screen such as those in you might find in a visual novel. I believe most of the tutorials I've found are to make images appear but not full screen. Also I'm not sure about how to change from image...
Working on an important character's model today: Saken! One of Cyprian's friends from the Hofau school. There he is as a teen student on the left and as an adult Deputy Minister of Love on the right. He dyed his hair.
Going through alls the stats I have from my testplays. It is so interesting how most people got about the average expected results, but some have some very weird outlieing ones that I now have to try to understand.