Hey all, first time poster here. Sorry for any issues, I am not a particularly techy guy, but I am looking for some help. I am working on a project, where I am recreating a game initially made on VX (not ace) to MV by hand.
However, I am coming across an issue where in the editor, the wrong...
This plugin is a Plugin developer aid tool that allows you to visualize window UI resizing without having to go back and forth with the playtest button. It doesn't save the UI per se. So it's important to save it in your code editor before you press refresh.
how to use...
Do you prefer Monster Encounters in a Survival Game ?
What is your opinion on Visible Encounters in a Survival Game ? (Visible enemies)
Do you prefer Visible or Invisible Monster Encounters ?
A Survival game would be any game where the Player is forced to manage additional stats such as...
Hi, maybe I can post this here.
I'm trying to use this plugin from this thread:
it's working great at first, the reflection are beautifully done like this:
But then I realized that I can't save the game when...
- Introduction -
It has been exactly one year since PSYCHE Locke. Time really flies.
Let's celebrate PSYCHE Locke's one year anniversary by talking a bit about the game I'm currently developing, AIKA - The Fragile Dance of the Broken Soul.
AIKA is a short 2D Rhythm Game with Visual Novel...
So, to start simple, I want to make a plugin that targets the whole game screen and blends a pixie filter with it.
Pixie filter code can be found here:
Please show me how things glue together, so I can build upon it. :)
Making RPG Maker Games Not Look Like RPG Maker Games
I was wondering who has experience with this or if rpg maker game devs and players have strong opinions on this.
I know some of the attraction of rpg maker games is the typical charming retro look and the more simple approach to game...
I'm trying to create a visual effect where when an attack in a battle occurs, or when a character is speaking an animation will appear but overlaying the map/battle.
Basically, I want to greenscreen clips over specific scenes so that I save time on cropping each and every frame in the...
SRD's Battle Popup Customizer and Yanfly's Buff & States Core plugins work fine with each-other, but I discovered a visual issue that is occurring as a result of some sort of minor incompatibility with the two.
If damage/recovery numbers are to popup on an actor due to the trait "HP Regen" in a...
Edit: This is now a commission, rather than a request. If anyone is interested in taking this on, we can discuss what you think would be fair for pay!
I'm using Yanfly's Battle Engine Core plugin, Yanfly's Action Sequence plugins and his Animated Sideview Enemy Battlers plugin. I've got a lot...
Hey! I stumbled upon a script for VX ace https://forums.rpgmakerweb.com/index.php?threads/map-effects.13941/
And I think it would be really cool to have something simmilar for MV x3 specially the distortion effect, it looks really neat!
I would like to make a game that can display full images that cut away from the main game screen such as those in you might find in a visual novel. I believe most of the tutorials I've found are to make images appear but not full screen. Also I'm not sure about how to change from image...
i want a system when you kill the enemy they really drop from him, show a animation with Icon from iconset or predefined pictures bounce in the ground and desapear, and show in corner of the screen loot/drop names
i made a mockup here:
Engine: RPG Maker MV
Creator: Sensei Masta
First, this is yaoi/BL game.
In the game we play as sweet and charming Sliver. With his eccentric family, he lives in a wild, unspoilt Old Forest. There is a pretty bad life in the herd as a...
Thanks for reading through my thread. I'm looking for new and visually interesting ways to display parameters in the status menu and equip menus.
Description: First, I would like a radar chart display for Parameters. You can see an example of one below.
Interesting features to add...
So, no where in this script does it reference the subject that's targetting an enemy, and while it may sound a bit arbitrary, I'd like to have it so that when targetting or damaging an enemy or enemies...