visustella mz

  1. NicoloII

    RPG Maker MZ: How do you change the Hit Calculation?

    Hello everyone, so I currently wish to create DnD inspired game, and I would like to create a AC type system. This would mean I would like to change the hit calculation to something similar to Total Hit rate - (enemy parameter). Does anyone know how you could potentially do this? I am trying to...
  2. RMMZ VisuStella MZ MULTICLASS Help

    So I could use help, I just got the Multiclass system cus I had some idea for my game where the player's HP and MP Level at different rates than the rest of their class however for some reason the exp gained from battle is not applying to the sub class. I cant figure out what im doing wrong, can...
  3. RMMZ Getting a battler's ID and target's ID for use in VisuStella Action Sequences

    (I apologize in advance if I posted in the wrong forum section -- this is only my second time posting) Hello! Does anyone know how to get a current battler's ID and their target(s) ID(s), store them as variables, and use them in a formula? Background: I am trying to create a custom "hit...
  4. Hazel2eyes

    Different variables show in status menu depending on Actor for MZ?

    Is there a way to show different custom variables in the status menu depending on the Actor?
  5. m1y4mura

    Window opacity in VisuStella Core plugin doesn't change

    I want the window background to have full opacity. I menaged to do this just fine with yanfly plugins on MV, but in MZ and with VisuStella plugins it doesn't seem to work the same way for some reason. I've changed the window opacity in the plugin but it doesn't affect the in game windows at all...
  6. Shadows not working with VisuStella

    Sorry if I am posting this in the wrong category, but as it's plugin related I figured I would ask here. I have the newest Wave8 pack from Visustella installed, however whenever I activate (turn on) the CoreEngine plugin I lose shadows in the game. They show up fine in the editor...
  7. RMMZ Editing VisuStella Victory Aftermath

    Hello! I was wondering if anyone knew how to take out the +0 JP in the VisuStella Victory Aftermath. I think I have read all the plugin information and checked all the the options available, but I can't find anything referencing JP. Any help would be greatly appreciated!
  8. Drekex

    RMMZ Some help is needed for VisuStella Picture Common Events for a crafting menu

    So far, I understand that by binding a Common Event ID in the plugin database and using a "Show Picture" Command I can show the Picture with the plugin's properties. What I haven't understood is how to make clicking functional as to activate another event by clicking that said image. It's...
  9. zotezha

    RMMZ Rulling Elements VisuStella help

    I'm reading VS element and status menu core, and do not understand this part : Multi-Element Ruling: - Ruling on how to calculate element rate when there are multiple elements used for damage calculation. - Maximum (largest rate of all elements) - Minimum (smallest rate of all...
  10. Sarena

    RMMZ [SOLVED] Plugin Conflicts: VisuStella and Galv

    I've been using the Galv Visual Novel Choices plugin and the VisuStellaMZ Message Core plugins together for awhile, but this is the first time I've run into an issue with them conflicting. Sometimes my text will indent text randomly like you see in the highlighted choice below: It seems like...
  11. HalcyanStudio

    RMMZ VisuStella MZ Normal Attack Action Sequence (AutoMeleeSolo)

    Hello everyone, For VisuMZ Battle Core plugin, is it possible to change the sequence for normal attacks? In the settings -> Action Sequence settings, turning off "Melee Single Target" reverts the attack sequence back to MZ basic version. Here I also found "AutoMeleeSolo", this is probably the...
  12. ScytheX

    RMMZ VisuStella MZ Class Change System error

    so i'm testing some VisuStella plugins and i was mees with the class change plugin, mainly the subclass function however when i add a subclass i get an error here does anyone know how to fix this or whats causing it? i haven't change or add anything that i think would cause this i just added...
  13. FAWKS


    Hello all! Happy holidays! I've been having a small issue with the VisuMZ menu core plugin and am finally at the point where I don't know what else to do besides turn to the community for help. I'm trying to adjust where the HP and MP meters sit on the VisuMZ menu core. It currently sits...
  14. RMMZ Visustella ATB (Real Time)

    Is there anyway to make it so the battle doesnt... stop processing the bars? When its in menu? It keeps acting like "wait" no matter what changes I make to the plugins and I just dont understand what Im doing wrong here. Also is there a bountyboard here? Im willing to comission some scripts but...
  15. Xenwarrior5

    RMMZ Conflict with MalMZDualWield and Visustella Battle Core

    MalMZDualWield is a plugin that allows you to make offhanded weapons that have unique traits that only apply if they're wielded in the offhand, while also letting you make two-handed weapons that seal the offhanded dual wielding slot. It's a great plugin if you're trying to give people more...
  16. Dolorre

    RMMZ Limited Inventory and Item Discard Script Request

    I've recently begun transferring my game from MV to MZ for many reasons. I'm using FOSSIL, which is supposed to help with the compatibility of MV plugins in MZ. However, the Yanfly Item Core and Item Discard plugins don't seem to work right with the VisuStella Items and Equips Core plugin for...
  17. Axethrasher99

    RMMZ Visustella MZ Battle Core Plugin Help

    Hey guys, This is my first time posting on the forum and I'm not quite sure this is the right place to post this, but I just installed and started using Visustella's Core Engine, Battle Core, and Weapon Animation plugins, in that order, in my project and though I haven't touched any settings...
  18. Xenwarrior5

    RMMZ VisuStella Battle Core - How do you use the database-defined term for "Attack"

    For some reason, Visustella Battle Core changes it so that way, instead of using whatever you've put in the box in the "Terms" section for "Attack", instead it uses the name of whatever skill is about to be used if you click "Attack". This isn't working out for me because I plan on abusing the...
  19. AkraticHuman

    MZ (Visustella) Action Sequences Sample Project

    38 pre-made action sequences using Visustella's Battle Core (found in their free sample project). This action sequence sample project allows you to copy and paste the common events and skills into your project, then alter them as you'd like. Sequences are carefully documented so users can learn...
  20. RMMZ Problems with Options Core

    Hey guys! Is anyone of you using the Visustella Options Core? If yes, I have a problem: how can I display custom options included in the plugin like "showCompass"? And if I don't mind asking, what is a quest tracker?

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New Challenger has arrived for battle... the Ybox 63 X... The upper body is just basically a Sega Saturn controller, for anyone who remembers what that looks like lol. You'll fight these at the local high school area.
I'm getting better at sleeptyping. Yesterday I typed something that didn't make sense at all contextually, but was a valid without any grammar errors (and almost no spelling ones).
Maybe it's time for a new avatar.
I was trying to learn to play 2 songs on my acoustic guitar. The Bard's Song (Blind Guardian) and Aerith's Theme (the godly master composer who needn't be named). I was learning them 'by ear'.

Well today, only a week after not picking up my guitar. I can't even remember the first few notes to either. So I guess I'll need to learn to write sheet music alongside javascript :\

Feline Rescue.

Hope everyone is well. Lost power for about 12hours and dumped fridge and freezer items but restocked today.

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