vx ace

  1. RPG Maker VX Ace HTLM5?

    Ok, so I've read on several forums and general pages that in the VX Ace software "the game is the HTML", yet all I ever see is MV related tutorials and upload help. I've searched up and down, left and right and up and down again and I cannot for the life of me find a way to upload my VX Ace...
  2. Ace: Can't walk through an area

    I'm really confused here. I put in tiles where you can move only horizontally (2d sidescroller game) so, in one map you can just walk across it with no problem, but in the other map, you can't walk through it at all. Both maps have the same region, I put in the tileset so that it's position is...
  3. Item change different variables per actor

    How would I go about having different variables change depending on which actor uses an item? Actor 1 uses item 1 which changes variable 1 BUT if actor 2 uses item 1 it will change variable 2 instead. I get the feeling this is simple but I'm just missing something. I tried common events but it...
  4. Hero_Claive

    Issue with Contents.Font.Italic

    Title. I've been playing around with some new windows and am trying to access attributes of the Font class, though that's easier said than done apparently. I have the following code in a Window_Selectable subclass: contents.font.size = 19 contents.font.italic = true...
  5. VX Ace RTP Actors as MV SV-Battlers Sprites

    Hello everyone, I'm new here but i am working with rpg makers for some years now. Does somebody know where to find the VX ACE RTP Actors as SV Battlers sprites, to use them in MV? I really like to use VX Ace sprites, but i prefer to work with the MV Maker and the integrated side view battle...
  6. JaeJaeCee

    Green Fireball Sprite?

    i saw there was blue and red, but I wanna use a few other colors as well... Is there any way of getting a green, or, say, purely orange or crimson fire sprite? ... Honestly, I’d like a complete rainbow because i want these little guys to appear throughout the game, as familiars, and helpers to...
  7. JaeJaeCee

    Event-Dependent character reappearance

    I want to have a character disappear from the room after you talk to her, and then have her either talking to a character in a different room before running outside excitedly, or just have her appear around town AFTER the player has activated her in the first event upstairs... How difficult is...
  8. Timespiraled_RPG

    RMVXA Passage of the Hollow Moon Remastered

    PASSAGE OF THE HOLLOW MOON REMASTERED Introduction In 2011, YouTube RPG Maker Creator Kelarly finished his fourth RPG Maker game: Passage of the Hollow Moon. While his previous projects were well made, I felt PHM was where he truly shined. The mapping, the characters, the story; I loved each...
  9. Mawichan

    FA Interactive Tools don't work.

    Hello, I'm using Falcao's FA Interactive System. The Push/Pick Up/Fall/Jump/Vision Range are working just fine. However, none of the tools work when pressing the action key. No error messages or things like that, the items just don't anything when equipped. I found that among the other scripts...
  10. Ivan_the_Terrible

    Red flash when poisoned (gone with yanfly)

    Greetings, fellow bipeds! So I've been using Yanfly's awesome Battle scripts and I've come to discover that the battle script somehow suppresses the red flash that appears on the map when a character has an ailment (poison, etc.). @Kes had requested a fix for this supplied by the...

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Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
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