Hi I apologise if this has been asked before, I have seen a couple of threads where they can call an actors class by using a combination of Conditional Branches and Control Variables, but I dont quite understand it and I dont think they fit my purpose.
To start explaining:
I have a Conditional...
"I've been waiting for you..."
Synopsis:
The dead slowly grow restless as devils crawl out of the shadows they call home. Something evil under the ground starts... stirring, inviting ghouls to your otherwise normal city simply by waking up. You, a relatively brilliant youth blessed with the...
Hi everyone
I'm using Yanfly's Battle Engine script for VX ACE and Yami's Battle Symphony. It's been working fine so far but I wanted the
faces in battle to be centered like this:
But this bug keep happening when the second character attacks an enemy:
Could someone edit the script to fix...
I only find ones for MV and I don't know how to do the dimension changes... I scoured the internet for an Ace one but didn't find any! Maybe it was my search words but I'm feeling at a loss.
Does anyone have a template on hand? You don't have to inconvenience yourself if not, but it would mean...
Hello everyone
I'm using yanfly's battle engine script and wanted to center the faces like this:
However this happens when the second character attacks:
I am also using Yami's Battle Symphony script. Does anyone know how to fix this? Thank you.
Link to scripts I am using
Yanfly Battle...
I have this common event running as a parallel process.
The common event is a very simple, three-step process:
Step 1: Define the variable "Joy" as the player's MP.
Step 2: If "Joy" is greater than 0, heal the player's MP by 1 every 120 frames; otherwise move on to Step 3.
Step 3: If "Joy"...
I'm making a sidescroller in VX ACE and I'm looking for a script that creates a little particle of dirt when my character takes a step.
Something sort of like the picture:
To clarify the title, what I'm aiming for is a combo skill that has 8(or more) 'points'. These points can be spent on any skill, but after the points run out it ends. For this example, I'll use the Gun combo.
Fire (1), Precision Shot (2), Down Shot(4), Headshot(8).
I've been able to make...
Script 1: http://himeworks.com/2013/03/scene-interpreter/
Script 2: http://himeworks.com/2014/11/scene-event-animations/
Context: Using this to display a picture + some extra animations right at the start of a scene, and want it to be disposed of once return_scene (exiting the scene) is...
so i was trying my hand on scripting (noob alert) and i did this
if ($game_map.events[1].x == 8 &&
$game_map.events[1].y == 5)
move_route = RPG::MoveRoute.new
move_route.repeat = false
m = RPG::MoveCommand.new
m.code = 11
m.parameters = ["Wait"]
move_route.list.insert(0,m.clone)...
SYNOPSIS
IMAGES/SCREENSHOTS
CHARACTERS
STORYLINE/PLOT
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A note from NKP
The demo showcases more mechanics than it does the overall story. The story is pretty lacking at the moment as we have yet to decide key plot devices and key points of interest to include in...
I found this script that remembers events position and it's exactly what i was looking for:
https://forums.rpgmakerweb.com/index.php?threads/remember-event-position.1853/
Can someone modify it to make it possible to also remember the events transparency setting and/or graphic setting?
Resource Type: Tileset
Maker Format: Vx Ace
Art Style: Prefer Ace RTP or something similar, but can do with any other style.
Description: In the world, I'm building, they have execution and torture like annual entertainment event and I need tilesets that are free for commercial use...
Sorry if this isn't the right place to ask.
Resource Type: Tileset
Maker Format: VX Ace
Art Style: VX Ace
Description: I'm looking for a glass display case tile. Similar to the kind you might see in a museum or that some people use to display insects. I've searched Google, but couldn't find...
Hello everyone.
I want to use Yami's Order Gauge Script but I can't seem to find the iconset for it. I was wondering if anyone had it? Thanks. :smile:
Link: https://yamiworld.wordpress.com/2011/12/27/ysa-battle-add-on-order-gauge/
Does anyone know which tileset this stone floor tile came from? I've looked & can't find it.
I'd like to give proper credit, so any help would be greatly appreciated!
Hello.
I have a music track I want in my RPG Maker VX Ace game. However, when I imported it and played it, no sound came out. I checked my volume and it was normal. Then I tested another track the same way and it played fine.
Both tracks were MP3s.
I thought the file might be corrupted so I...
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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