vx

  1. RMVXA Gybonis

    GYBONIS INTRO It has taken me many months of work and a lot of revisions, but I have finally gotten my project far enough in development where I’m ready to show it off. I’ve been working on Gybonis for a very long time. It has undergone many revisions over several years, and at one point, I...
  2. ScytheX

    question about element piercing/ignoring weapons/attacks

    say i have an enemy who is immune or can absorb fire damage. but i was to have a weapon that does fire damage but can ignore that enemies immunity. is there a way to do that or no?
  3. ScytheX

    question about revive over time

    so what i want to do is have it where if a party member dies after a few turns they'll revive automatically and fight again. is there a way to do this or some kind of script
  4. ScytheX

    question about making a anger system buff

    so i want to add something to battle where if a party member dies there's a small chance that any remaining party will get made and get the buff. is there a way to set this trigger
  5. ScytheX

    question about party ability skills

    so by default Ace has like 5 passive party skills for actors/classes. is there a way to add/make more?
  6. ScytheX

    question about HP, MP, TP Bars H.U.D.s

    is there and kind of script or designs the support 5 party members? and not ones with pre-set text i need ones where i can use custom text
  7. ScytheX

    question about Yanfly's Core script

    so one of my many problems is that the MP and TP bars are too mashed up in battle.so the numbers for each of them kind of over lap the MP and TP text. i tried to change this alittle but i just changed the bar size. also i want to make the window bigger in a way that doesn't only increase the...
  8. Leon Kennedy

    Leon Kennedy's 1.7mil views 1.8k subs let's plays

    Let me know if you would like me to post a let's play of your game either here or via pm. My channel has 1.7 million views and 1.4k subs so you will instantly gain some exposure to your game. Not all of those views and subs are purely from rpg maker content so keep that in mind. The most...
  9. Nightblade50

    Thomas' VX/Ace Resources

    Thomas' VX/Ace Resources Hey! I'm going to start posting any VX/VX Ace resources I make here. This is a work in progress so far and will be updated often. I am only starting to make resources, so please, no criticism. :wink: All resources except for the charsets were made in GIMP. The battler...
  10. SuperJanGames

    End Screen Credits

    I'm hoping someone can help me with something. I just finished my game, and all that is left is to fade to my credits. I've looked and looked and looked online for instructions on how to do this, but since I am using RPGM VX and NOT Ace, I can't find anything at all to help me. I know nothing...
  11. Philsco

    Self Switch check via script call?

    Okay, so in VX Ace, you could use $game_self_switches[[map, event, 'self_switch']] = value to manipulate an event's self switch. For example: $game_self_switches[[@map_id, 7, 'C']] = true would change event 7 on the current map's self switch "C" to "On," since in that code @map_id referenced...
  12. ShinyRedUmbreon

    Scripts Help Needed For Un-Finished Game!

    So I'm making a Earthbound based RPG game which will have: Rolling HP and PP. Limited Inventory Space. ATM to store things. Diagonal movement, complete with diagonal animations. A black menu color background instead of a blue one. Custom tiles. There's possibly more I'll do but anyways I need...
  13. Benja

    How to make a successful defend prevent status effects? [Galv's Timed Button Attacks]

    Hiya guys. I'm having a bit of trouble with a feature I want implemented. I'm using Galv's Timed Button Attacks in my battle system, and I wanted to implement a feature where a successful defend from an attack that would give you a status effect will prevent it from being inflicted on the...
  14. tomoki

    parallax mapping

    Does anyone have the Yanfly or Hanzo Kimuras scripts with demos or instructions? I used to have it and then it got lost.
  15. VX Ace RTP characters & face sets for MV

    Hello I really like the rtp set up from the RPG Maker VX Ace but I prefer to use the RPG Maker MV now. Is there a way converting the size of the rtp characters & face sets to use it in the new Maker? Now the ressources need to be bigger. I have already searched in the forum for theese...
  16. astrocurl

    Warning Labels For Your Games!

    :kaosalute:Hello Fellow Gamers !:kaosalute: I was recently browsing around the web, and playing a few classic horror RPG Games when I came across the thought that someone may find this useful . I've created a PSD Template for your RPG Warnings ! You can edit the text, colors, even add some...
  17. atoms

    Does anyone have a copy of NotBrave2 for VX Ace?

    When RPG Maker VX Ace was released there were japanese sample games that came out, one of them was called NotBrave2. The website to the sample game is still up but the link no longer works. https://tkool.jp/products/rpgvxace/samplegame Does anyone have a download link for this game or a way I...
  18. Hollow 1977

    Favorite Rpgmaker

    With the birth of so many different rpgmakers it is difficult to decide which one to with although most would probably agree with MV due new scripts being released and it seems to have so some nice features. But how does it compare to the previous ones. Which rpgmaker are you using to create...
  19. Set default hit-ration to 100%?

    Yush, tittle say all, i want to set thease game based default attack hit ration to allways hit when attack -> 100%. How to set thease or where i can edit that default hit-ration into script? Sometimes when enemy/player attack, thease can miss their attack but, this project i need to hit allways.
  20. Kauzz

    Kauzz Tilesets - Free to use

    Click here to access my site Changelog: - 01/29: Removed Spacepack - Editions on topic - 02/02: Removed all tiles of my blog (kauzzresources) Introduction: Hello! So, i'm Kauzz, i'm Brazilian and i make tilesets since 2015. I'm learning everyday how to upgrade my skills with new...

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People3_5 and People3_8 added!

so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

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