vxace][victor engine - step sound

  1. [VXAce][Victor Engine - Step Sound] - Enemy events too loud

    Hello, I'm trying out the Victor Engine - Step Sound script for my game. It works perfectly but I feel that the sounds from my enemies are too loud. If my player walks around on a map and an enemy is 10 or 15 blocks away from him it sounds like he's walking right beside him. Is there any way to...

Latest Threads

Latest Profile Posts

Bengawan Solo with fantasy style arrangement. :D
So I just got my computer back (Was posting stuff on my phone) But now my dang monitor's broken! I'll need to get a new one, which means... JOBS! Yaaay... When I get a new monitor, I'll post picture of one of my RPGMMV projects.
Wish me luck... :kaodes:
Had to clean up disk space because Windows Updates was having my primaries' disk space for breakfast, lunch and dinner. I guess the clean up thingy doesn't work or something because there were 15gigs of old update files in it.
Monday morning, and the sudden message: Hey, can you set up a full second lesson about pixel art till tomorrow?

Forum statistics

Latest member