I really need help about this problem, because I don't know where is the source of the problem. So, I'm using rpg maker mv and custom tilsets I...
Is there any way to achieve that? I'd like to have my characters have more animation than just three frames when walking and running about. Bonus...
So I tried making my game more detailed by adding the footsteps SE while moving the character around. As a test, I use the knock SE in the common...
[IMG] Introduction Even if you stuff your visual novel with minigames and branching paths, the player can still consider it kinda "static", if you...
Hey everyone. This is likely a ridiculous question, and I apologize for even having to ask it. Maybe I've been at it too long, but this feels...
Description of the Feature: Just as the Actor Page, where we can select a Class which drives the Enemy stats, This will help adding more Dynamic...
So, I'm wondering if it is possible to do a few things with sound effects: 1) Could I play a long (multi-second) sound effect for footsteps, but...
I wanted some Tall Sprites that weren't Mack style, so just decided to make some myself. They're free to use, and you don't really need to credit...
Hey, I have a small request for anyone who would be willing to help me with my first game. I just need walking sprites for Mewtwo, a childlike...
I'm using Mack characters, and the default animation walking speed is super fast, in my opinion; it makes the sprites look really weird when I'm...
I'm trying to re-work TP into just another MP (incidentally if you have a better way to get another MP than please tell me) and the TP keeps...
I'm here to ask for a script that allows for the player to continue their walking animation when hitting or bumping into a wall (or any impassable...
Hi all, so I had posted this elsewhere before but realized it was in the wrong area, so I'm posting it here where it is suppose to be. I'm...
Hi guys. I've had an issue with the movement in my game for a while and I can't seem to fix it. I've made a slidey ice puzzle with slippery...
Is there a way to adjust Nicke's XS-Stamina System scripts so that stamina is reduced by walking as well as dashing? Thx!
I am currently using modern algebra's "Extra Movement Frames" script (here: http://rmrk.net/index.php/topic,46822.0.html) so that I can have four...
How can I make the characters in my game have four walking sprites that are different and another (different) sprite for when they stop walking?...
So, I have been having problems with the auto tiles. I can walk on them when they're on layer 2 but not layer 3. For mapping purposes the...
hello everyone! please help me :( this is my first time making a game and i just finished mapping around half of the game. there is this part in...
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