1. Mikachip

    I tried making thin walls but it didn't work

    I'm trying to make thin walls for my map. Something along the line of these (Doesn't take 1 full tile just edges basically): So I looked for guidance and found this thread: https://forums.rpgmakerweb.com/index.php?threads/how-do-you-make-thin-walls.61531/ OP said they figured it out and the...
  2. Help regarding walls and borders(?)

    heya, i never expected to see myself posting on here when most of the questions i wanted to ask were already answered, but here i am regardless so, in a test project im working on, im trying to create a "border" effect along the walls, as shown in the screenshot below, courtesy of yume nikki...
  3. ovate

    com_sho Shop Inside Tileset

    With permission from コミュ将 (com-sho), I'm reposting tilesets image here. Preview- Tileset- shopA shopD shopinside Terms: - Users must own MV in order to use them - You can use this however you like (including commercial game) x You can not sell the material by itself - No need to...
  4. xChikyx

    Script that reads when a player is facing a wall

    Hi! I'm currently working on a project using RPG Maker XP in a pretty complicated way. Anyway, I'm trying to create a global event that reads when the player is facing a wall. Is thre anything out there that already does so? So far the only idea I have is to make a HUGE series of conditional...
  5. Interior Map Making Help

    Can someone give me some advice on how to make my walls look better so my barrels in the bottom left look like there is a wall around it as opposed to under it
  6. ovate

    com_sho Rural Town Tileset

    With permission from コミュ将 (com-sho), I'm reposting tilesets image here. Tileset of a rural town that has an idyllic atmosphere. A depiction of a rustic life, unlike the urban house. Preview- Tileset- Ruralhouse Ruraltile Ruralwall1 Terms: - You can use this however you like...
  7. ovate

    com_sho Sci-Fi Inside Tileset

    With permission from コミュ将 (com-sho), I'm reposting tilesets image here. Preview- Tileset- SF Inside SF Tile SF Wall Terms: - Users must own MV in order to use them - You can use this however you like (including commercial game) x You can not sell the material by itself - No need to...
  8. Make certain Wall Tileset disappear after an event.

    Hi guys, I'm looking for an answer for like ages, hope we can come up with an idea. So I would like to know, if there is a way, to make A tileset (in this case wall tileset) disapper after an event. I want a character to run againts the wall, with his headbutt skill to destroy the wall. I can do...
  9. Milu

    Milu's tiles, characters & icons *Update: switches, steampunk gate*

    Hello! I sometimes accidentally make new graphics for my own projects or just for fun. Terms of use: You may edit them. Crediting me is not necessary (if you want, you may credit me as Milu, and I appreciate if you do). However, the original Rpg Maker MV terms apply to the edited RMMV...
  10. cityshrimp

    CityShrimp's Cover Tiles

    CS_CoverTiles v1.0.2 CityShrimp Introduction Cover Tiles for RPG Maker MV. Based on Neon Black's Terrain Tags script for Ace VX. Allows setting specific tiles as "covers" where the tile is passable and also drawn above the character. Common use case is to allow events and characters to walk...
  11. Alilali

    Alilali's random MV stuff

    Here some edits I made playing with the original sprites. I'm remaking the ones I made on VXace but for MV using the MV ones. Terms of Use & Credit Credit: Alilali and kadokawa Non-Commercial: free Commercial: free (they are edits after all) Repost: no Edits: allowed, but credit me and show me...
  12. TheFe91

    Events seeing behind walls

    Hi everyone! I have an event that triggers when it sees my player (= when the event is facing the player). I am using the "Facing_Towards_Player_Conditional" plugin. This works pretty well, but the problem is that the event triggers even if there is a wall between the event and the player...
  13. Tea++

    Underpass door frame tiles (doodads)

    This gets a new thread because it needs a little explanation. These are Doodads for use with Yanfly's Grid Free Doodad plugin. They go on the ceiling tiles above door ways so your character can pass under the door way while going through it. (mostly intended for interior doors, bedrooms and...
  14. Poupouille

    Collision problem with tile Outside_A4

    Hello. I used these tiles to make a wall for a house. But, my character can move on these tiles: he can walk on it. However, he can't access on these tiles if he comes from the right or the left. That's normal? Because I have ticked the boxes in the Tilesets' menu. Thank for your help.
  15. Benja

    Ways to shatter the fourth wall

    Hiya there! So I am creating a horror game in rpg maker (VX ace) that directly interacts with the player and the player's computer to deliver sp00ks. Buuuuut I'm running out of ways to do this, and I was hoping you guys could help! Here's what I've done so far: The game creates text...
  16. Benja

    Is there any way to actually MOVE the game window?

    Alright, so I am creating a horror game in rpg maker that breaks the fourth wall to spook you I have already found a way to resize the window, but I am looking for a way to actually MOVE it. For example let's say the screen was in the center of the desktop, then something spooky happened and...
  17. RPG Maker 2003 Style Ceilings/Walls in VX Ace

    Hey guys! To start this off: I've been using the RPG Maker 2003 basically since 2003, but recently came to the conclusion, that VX Ace might open up more opportunities for me and RPG making in general. I was very hyped for this and decided I'd start this off by 'porting' one of my bigger...
  18. Bit's and peices

    Terms: These are all free to use in commercial and non-commercial  RPG Maker Games you have licenses for. I'll be updating this and adding more tilesets to this and eventually adding sprite parts and costumes. The blood and photos are of my own creation, the skeleton, science tubes? and the...
  19. Walking animation when Hitting a Wall

    I'm here to ask for a script that allows for the player to continue their walking animation when hitting or bumping into a wall (or any impassable object for that matter). By default, the engine stops the PC walking animation when he/she bumps into a wall. I want the PC to continue to walk in...
  20. Castagna

    Walk "under" walls

    Hello :)   In this rpg maker version, I can't set walls as star fields (or maybe I don't know how to do it?), so i can't walk under them, or use their tile as event to move under it. I'm using an event that make the character able to walk through walls and sets its opacity to 20 when he has to...

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