water

  1. Nutty171

    [RTP Edit] Water D beach with Water E water

    Resource type: Tile edits Maker format: MV Art style: MV RTP Description: I want a water tiles where the water is the "Water E (Port)" water, but it has the land is from "Water D (Sand)" It has to be able to transition seamlessly into the Water E tiles. (p.s. also it needs to be animated. :P)...
  2. Sythian Bard

    The House of Slime

    The House of Slime (a gathering place for slimes of all kinds) :kaoangry: Terms: FREE for non-commercial and commercial games. For the 8 Specific Elemental Slimes...I'd like to know if you use them in your commercial game. (Cuz, they will be appearing in my commercial game...and I just want...
  3. Water Traversal Troubles

    Hi, this is my first time posting here, but I've seen before just how helpful these boards can be. So, basically, my problem is this: I have a pool of water in a dungeon, and the player can board a lily-pad to traverse the water, but I can't seem to program how this is done. So for example...
  4. eBuddy

    Water Tile Animation Issue

    Hello everyone! I'm new here but I've browsed through these forums before. So, don't bash me if I seem like a noob. :kaodes: I'm having an issue with the animated water tiles. The tiles update frames in a slightly different pace, making the view look like a giant wave of updated tiles. The...
  5. Waterfall Request

    Resource Type: Tiles Maker Format: Ace Art Style: Original Description: Hello! I found a waterfall sprite sheet a long time ago that had four images similar to the one attached. I'm trying to find it again and I was wondering if anyone could point me in the right direction. I'm sorry if this...
  6. Elizabeth17

    Non-Relaible Magic.

    Okay. Gonna try to keep this broad but my example is very precise but my question isn't about my example exactly,  but how a gamer would react to the core idea. Which is a magic system that is not 100% fixed or reliable. In this case. My MC is a water magician and she pulls water  in to cast...
  7. _Shadow_

    Bathtub animating water

    Hello, I believe this is my first request ever on Resource Request. If what I need can be done easily as edit, my apologies, I am a dummy with pixel art, I would be glad to watch a tutorial and learn how to do it myself instead of asking. So pardon any ignorance of mine, if what I actually ask...
  8. whtdragon

    whtdragon's underwater tiles for VX/VXA

    Ohsnap I'm posting resources for VX/VXA So awhile ago, I had made a lil' post over in the MV side full of fixes, addons, edits, whatever to expand what was already available in MV. After my post I had several comments and PMs over the course of several months regarding the underwater...
  9. Deep water not behaving right

    Hi, I have just started using rpg maker mv. I am using a tileset and whenever I try to put deeper water over shallow water it puts the sand background over the deep water. Sorry if this is a stupid question.
  10. nilson

    Simple Collect Water, Put Out Fire Puzzle

    Well, maybe not that simple haha I'm using ZE - Key Mapper & Hime Common Events to Key Presses plugins to map common events to key presses. For instance, hitting 'w' on the keyboard calls a common event that A. Checks my water variable and B. Uses Water (if any is left). That part is simple...
  11. The Warrior248

    Jumpin Cross Water in MV

    Hey guys, I want to make a system that allows the player to hop across water. Now I almost got it, I am missing one piece. I have it so you can hop across, but if you turn back early or If you hop all the way across and then go back, you can't go back across again. It keeps pushing me back...
  12. Zurea

    Opinion Required: Elements

    So in my game I'm currently working on I have currently 12 elements Fire, Water, Wind, Earth, Light, Dark, Poison, Metal, Arcane(magic), Ice, Life(Nature), Thunder But I kinda feel like there's too many and can make things confusing, so I was thinking of combining Ice into Water and...
  13. nilson

    Parallax Mapping with Animated Water Tiles in MV?

    Hi all : ) I've done a bit of searching but haven't found the answer for MV - I'm looking to use a mix of hand drawn parallax maps with animated water tiles. The problem I'm finding is that my maps are slightly irregular, and the small details that jut out from the drawing don't meet exactly...
  14. nofrodelius

    Mermaid Sprite Base - RPG Maker MV

    Hello, RPGMakers!   I have been collaborating with a friend on a project, which needed mermaid sprites (both above the water's surface, and underwater). He does not have an account on rpgmakerweb.com, so I am sharing the sprite base he created with permission. Other sprite bases may come...
  15. 7570's water tile

    My first work, I did a different water tile from original RMMV      Hope you like it!! :)   If image not appear, acess this link   Use terms: commercial and non-commercial uses; Don't post in other forum; If you use image in your project give credits, bruno7570
  16. Mr. Trivel

    Quicksand

    Name: Quicksand Version: 1.3 Author: Mr. Trivel Created: 2015-11-27   What does it do? Allows regions to sink players and events in. If player sinks in completely - game over screen or common event can be executed.   Screenshots:   How to use? Set up tags Map...
  17. Help with Tilesets

    Ok so in my game I need the player to be able to walk onto the water, because when he does, it triggers an event that says "You fell in the water and drowned" and gives you a game over. This works fine, but I want to make an event that approaches you and if he touches you, you get a game over...
  18. Xandalf the Wizzrobe

    16x16 Water Tiles?

    Hello! Still new here so tell if if I do anything wrong. I would like animated 16x16 water tiles for RPG Maker VX Ace. For those wondering, my game's sprites are resized by 200% to give it a 16 bit feel so tiles are 16x16, rather than the default 32x32. I already made some tiles for my game...
  19. MeowFace

    On Water Events

    Here's another snippet that has been asked for over and over again but never get addressed as far as i am concern. When someone asked for a script to let events move on water, the answer they get is: Set the event to "through", then get a script to restrict the event movement to regions. Not...
  20. tsu

    flooded tiles and bloodied edited sprites (quadruple?) request

    I hope i'm not requesting too much in this post, I just don't wanna spam the forum and I need a few things :) all of this is for rpg maker vx ace btw I'm planning on having a house more or less flood after an earthquake, but I can't find any tiles for it does anyone know where I can find...

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Kind of gives a very different feel. :LZSexcite:
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