weapon types

  1. Assigning a weapon multiple types

    Hello! So the title is somewhat self explanatory, but let me go into more detail: I'm working on a game where the player will be able to learn all their combat skills from skill trees. For magic it's not a problem, but weapon abilities, I planned on having there be separate trees for each...
  2. WheatTon

    Weapon Swap Troubles

    I am using RPG Maker MV. I recently bought Fallen Angel Olivia's Weapon Swap plugin, for a project. I read the description where it says that it adds a weapon slot for each weapon type, but assumed I could figure out how to turn it off. The main character of the game can use every weapon type...
  3. TheObermotz1

    Weapon Type Conditions

    Sorry for troubling you folks, but I've run into a problem, I can't solve on my own. The situation is the following: In my current project I want to include crates/chests that have to be pried open, before they can be lootet. The way it's supposed to work, is a condition checking if anyone in...
  4. Buitzern Aldo

    Help to Make Rules on My New Weapon Types

    Hello guys... Lately I want to make some different type of weapons with their own characteristic, each type will be linked with YEP.51-Weapon Unleash to deliver different normal attack skill I want to make 4 types of weapon: 1. Normal -> attack combo 3x 2. Grind -> attack combo > 5x 3. Buster...
  5. Roguedeus

    RogueDeus - Required Weapon Types (for skill use)

    This is a very simple plugin that will allow you to assign 'extra' required weapons to any Skill in the database. Note: By default, MV only allows a single weapon type to be assigned to a weapon. So, without a plugin that adds extra weapon types, such as my Extra Weapon Types plugin, this...
  6. Roguedeus

    RogueDeus - Extra Weapon Types (multiple types on a weapon)

    This is a very simple plugin that will allow you to assign 'extra' weapon types to any weapon in the database. It will not replace the default weapon type assigned to the weapon for purposes of equipping. That functions normally. It will allow for skills that have been set to require a...
  7. Bobstah

    Bobstah's Weapon/Armor/Skill Types Extended & Skill/Item Groups - Bypass database type limits!

    Introduction This plugin allows you to add and name skill, weapon, and armor types past the RPGMV limit of 99. It also allows you to group Skills and Items. This functionality does nothing unless a plugin specifically utilizes it. It will not provide any benefit unless you're using a...
  8. red_codec

    Weapon Types capped at max of 8

    Help! I am using RPG Maker VXA. For some reason, weapon types for my game is capped at a maximum of 8. I know you can change the maximum by pressing the change maximum to add more weapon type slots. But this is not the problem I am talking about. My problem is, any weapons tagged as the 9th...
  9. RPGMVXA - Weapon Types

    Hey guys!  This is my first post to this forum and I've been playing around with custom weapons.  Is there a way to make a custom weapon type?  And do I have to download anything for it?
  10. Shion Kreth

    Most efficient way of changing skill animations with different weapons?

    So if characters can equip, say, swords or hammers, obviously the animations for skills would need to be different; so I figured the easiest way to do this would be to have two versions of each skill.. then considered having the weapon seal the alternate weapon's skills, or even just having the...

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