1. Quanee

    Enchanting/Buffing skills with elements

    Hi, So I'm scratching my head, trying to figure out how do I add an elemental +% damage to my skill attack with a help of a state. What I mean is, I don't want to say... "buff" the % of a fire skill, more like enchant a weapon with fire so instead of pure physical attacks, it also does fire...
  2. IndigoAir

    Recovery Inflicting State on Target

    Hello! This seems like such an incredibly simple thing but I couldn't find a thread about it searching on this forum and another rpg maker info site. I'm sure I must be missing something obvious... I've recently completed my project, but playing through it again I encountered an issue that I...
  3. Rinekiri

    Request: Squall's Gunblade Weapon Sprite

    Hello, im new on the community and new on the RPG Maker! I don't know how to make sprites, when I tried to "do" the sprite of the Gunblade I did this I tested and it din't work The actor don't hold the weapon correctly So, i want a Gunblade Sprite like this Thx already! :) EDIT:Sorry...
  4. Custom Weapon sprite

    Hi, I open this Thread because I'm stuck for a couple of days with this problem. I am creating a zombie rpg with rpg maker mv. My question is how do you create your own weapon to be then used to the character (in this case a gun since we are in a game of zombies). Anyone who knows how to do...
  5. captainette777

    No weapons to equip?

    Hi all, I kinda had a small epiphany when playtesting my game: I have a brief tutorial in my game where the player learns how to approach and battle enemies. Before they approach the enemy however, there are 3 items laid before them on the map-- a healing potion, some gold, and a weapon to...
  6. JtheDuelist

    Hard Choices for Wooden Cosplay/Replica Weapons

    Now that I have saved up and ordered that gaming computer, I am now free to save up money on my other hobbies, which as the title stats, I like making cosplay props/weapon replicas only out of 1-2 planks of wood, wood glue, and hand painting it- no carvings, wood burnings, or any of that fancy...
  7. VirusChris

    Dark Cloud Weapon Plugin Request

    I'm a little shock that the Dark Cloud Weapon script from VX and VX Ace never carried over to MV yet. Anyway, I want to request this Plugin as I'm looking for a Plugin that allows you to power up and evolve your weapon from using it in battle and earning Weapon EXP from defeated enemies. For...
  8. JtheDuelist

    Making a weapon that deals more damage based on states?

    I am planning on making a weapon that works like this, where "foe that is a Calvary unit" is a state: Essentially, I want the attack with the weapon to do normal damage, but if the foe is "inflicted" with the "Calvary unit" state, the weapons does, say, 25% more damage than if the foe didn't...
  9. Zealraid

    Zealraid's MV Resources (System Weapon and Tall Battler)

    Hello everyone, Welcome to my resource thread! I still new from making resource, I will update this thread everytime i make a new thing. I hope I can spend a lot of time to create a resource because this is a fun thing :hwink: 1. Dagger 2. Bow I realy like Vibrato's beautiful battler...
  10. MrZalgo

    A weapon that turns into other weapon types

    Hello, as I continue my work on this rather large project. I'd like some opinions regarding a weapon that has the ability to transform into various different weapon types. Think like a mechanical sword made up of segments that interlock and manipulate itself to turn into something like a scythe...
  11. Aloe Guvner

    Item and Skill Sort Priority

    Item & Skill Sort Priority by Aloe Guvner Download Link (Instructions: right-click the "Raw" button and click "Save Link As...") Introduction By default, the items/weapons/armors/skills are sorted by database ID number in menu windows, and there is no way to change this order from the editor...
  12. Greyman972

    Disable Weapon Traits when using Dual Wield

    Disclaimer: This is my first post so if I've done something wrong or posted in the wrong section, I apologize in advance! I'm assigning unique skill types to each weapon type in my game (i.e. weapon skills). I'm using Unlock Skill Type in the weapons traits in order to pull this off. For...
  13. Assigning Current Equipment to Var

    Hey all, I'm very new to RPGmaker in general, as well as mv in specific. Something I'm trying to figure out in my current project is how to assign an actor's current equipment to a variable for manipulation. My specific need is that when you enter a bar, a bouncer will tell you no weapons are...
  14. Keegan

    Enchanted Armor

    How I can make an armor that will increase player damage? for example: I want to make an armor that will increase 20% sword damage, so if the player is using the armor his damage will increase by 20% (but only for Sword type weapons). if the player isn't use sword type weapons, then the damage...
  15. Dimitri N.

    Damage formula based on weapon?

    Hi everyone! I'd like to change the basic attack formula depending on the weapon the character is using. Anyone knows how to do that?
  16. different damage with different weapon-types

    Hey guys, I would like to implement the following: I have 3 different kinds of weapon: hit, cut, pierce. Depending on the enemy and the weapon-type the actor uses, the damage should vary. For example: If the actor attacks an Orc with a pierce weapon he makes normal damage. But if he attacks...
  17. How to make the Ace VX recognize that the hero has 3 equal weapons + 1 different weapon?

    In one condition I used a standard Script of Ace's own to make a message appear if the hero has 4 identical weapons. If the hero has 3, another message appears, being that when it has 3 and I put another different weapon, the condition does not happen and jump right into the else. Weapon has 4...
  18. Tatsumaro


    Just realize that this amazing weapon is still not in the MV universe. My first resource post... "THE MONADO" free for use with free games, can't be used in commercial games RPG Maker.
  19. Crimson10910

    Weapon animation [MV]

    Hello everybody. At the moment I'm working on the game. This is my first graphic work, then I'll add more. I think this animation can be useful to you. Terms of use: Free Credit: it's not important Carolingian sword or Viking sword Roky's sword (old work) Just dark sword. Fire sword...
  20. Balot

    Add specific buff to specific weapon

    Is there any way to add a specific buff to the weapon that is equiped by a character, so that it stays in the weapon even if the weapon is unequipped? For example, let's say that I have a Poison Vial and use in a character to add Poison Attack to the weapon, but if I unequip the weapon, the buff...

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It just happen we got P7 as booth number, so i draw Girls Frontline's P7 in this
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zachb wrote on Human_Male's profile.
I know this was months ago, but I don't completely understand the lunatic states program (how you set it up). I just want to apply a stone state (and death) to a character after x amount of time. Can you show me an example of how to set it up?

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