1. Mr. Trivel

    Change Equipment on Level Up

    Author: Mr. Trivel Name: Change Equipment on Level Up Created: 2016-03-15 Version: 1.0   What does it do? Changes actor equipment on specific levels when leveling up.   Screenshots: Not for this plugin.   How to use? Open the plugin in your...
  2. Silent Darkness

    State: Force party member to not use a weapon

    I'm looking to create a state that forces the target to unequip their weapon if applicable. I can't really see how to force this, though.  Any ideas? (I am using Yanfly scripts, but I can't really see anything here that'd help me pull this off in there, either.)
  3. Emperor DragonBreath

    Dual Wield

    Is there any way I can make it so a character can dual-wield two weapons, but certain weapons cannot be dual-wielded, since they require both hands to wield?
  4. izyees

    Izys Unique Items

    Izy's Unique Items Make your item feel unique with custom name. Features: Own condition Simple setup Replaceable code Function: You can make your own item condition for each item, make it weird, bizarre, strange, mysterious and absolutely unique! Screenshot...
  5. nazgul

    Anime Fighting Fantasy

      Nazgul Presents Anime Fighting Fantasy   Genre:  Role-Playing Game Engine: Rpgmaker Vx Ace Sideview ATB Battle, Classic old school fights, Fast paced battles, with intricate strategy, and vicious enemies. STORY:              Sakura the half demon has lived in Cherry Blossom...
  6. yuyu!

    Secondary Weapon Stat Ignore

    Hi, everyone! I've been thinking of implementing a battle system that consists of swapping weapons (for example someone could equip a sword and bow at the same time and switch between them). I may have thought of a way to create an event to do the swapping part (via primary and secondary...
  7. lokirafael

    Weapon Proficiency

    Hello, I was thinking if anyone is planing to make a weapon proficiency system akin to Disgaea/Fire Emblem. To those who dont know these games: Each class has a set of weapons that he can equip, and each weapon type has a proficiency bar with levels labeled after letters (S, A, B, C, D, E...
  8. Fuchsilein

    Fuchsilein's SV Weapon Animation Sheets

  9. markp80nj

    Tessen War Fan Weapon Set & Icon

    Resource Type: Icon & WeaponSet Maker Format: MV Art Style: MV RTP Description: Tessen War Fan Weaponset and Icon.(Just like a regular hand fan) Reference Images: Mai Shiranui EDITED TO INCLUDE REQUEST FORM. Sorry I didn't do it in the first place, I thought what was meant on the...
  10. monissa

    can't equip weapon

    I have an event that places a weapon in the character's inventory. But the weapon isn't able to be equipped. The character can use it if I place the weapon in their inventory before the start of the game..But if obtained in this fashion, I can't do anything with it...
  11. miyanke

    [moved] class and weapons: atk and mat multiplier

    Hello everyone, I'm using YEP_Class Change Core and I'd like to add a multiplier to my characters depending on the weapon they are using and the class they are, something similar to Bravely Default. Ex. A White Mage deals atk/mat*0.25 if using a gun, *1 if using a sword and *2 if using a...
  12. DamianFatale

    Grimoire Book Weapon Help

    I want to make a book type weapon that shows the sprite reading and casting spells from the book in battle. How can I go about doing this? All I've got so far is a blank animation. Attacks look funny.
  13. killerfer

    Throw Weapon (Final Fantasy Style)

    I'm in need of a plugin that makes a skill into something like Final Fantasy "Throw". It's a skill where choose a weapon from your inventory and throw it at the enemy to deal damage based on the weapon attack stat. When you throw a weapon, you lose it forever. It would be nice if it's compatible...
  14. I want only Save, Items, End Game, and Equip in my in-game menu.

    So, when you test a game, and you press escape, you get  menu. It has Item, Weapon, Status ect. How can I ONLY have Item, Equip, Save, and End game? I'm using RPG Maker XP.
  15. Weapon equipping bug

    I am creating a game and i encountered a bug. So I created a way for players to craft weapons and armors through dialogue, using text, choices and conditional branches. I created a few weapons and they work well, being able to equip them. However there is this one particular weapon, a mace...
  16. MeowFace

    Class Change via Weapon Type Equip

    Made for a request here. This script changes the actor's class according to the weapon type he/she is using. So equipping weapon will change the class id to be the same as the weapon type's id. Features: Change Class ID based on Weapon Type ID How to Use: [1] Paste this below Material and...
  17. Mr. Trivel

    Use Weapon and Armor in Battle

    Name: Use Weapon and Armor in Battle Version: 1.0 Author: Mr. Trivel Created: 2015-12-13   What does it do? Allows player to use weapons and armor to invoke skills in battle.   Screenshots:   How to use? Use the following tag for weapon or armor note...
  18. Mr. Trivel

    Salvage Items

    Name: Salvage Items Version: 1.1 Author: Mr. Trivel Created: 2015-12-13   What does it do? Allows players to salvage unneeded items and get something back.   Screenshots:   How to use? To make items salvageable just add the following tag to items...
  19. Rinobi

    Actor Damage Sounds

    Actor Damage Sounds by: Rinobi Version History 1.00 [12/05/2015] Initial Release 1.10 [12/06/2015] ATB Compatability Update 1.20 [12/08/2015] Fixed occasional crash when enemy attacks. 1.30 [12/09/2015] Fixed crash when unarmored actor is damaged. 1.70 [12/10/2015] Major update...
  20. lordnitemare

    Weapon Skills

    I honestly do not know if this should be here, please tell me if it is in the wrong place. That said, I do have a query. I have been looking and I have found some good plugins that will serve my other characters very well (the equip skill system by Moogle_X does what I need for them very...

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