1. coucassi

    Amount of Weapons & Armors

    How do you decide how many weapons & armors to include in your game? I’m not talking about weapon types but about the amount of say different swords the player can find throughout the game. I’m really struggling with this lately. Since I decided to complete the database as much as possible...
  2. mr_ringtales_workshop

    Weapon Slot Locking: Dual Wielding

    Hello All! I hope this is in the right place. But I have hit a bit of a snag in my game development. I know how to lock an equipment slot. However, I have a unique circumstance. I have a character that can DUAL WIELD. And I simply want one hand to be locked. So one weapon remains equipped for...
  3. tale

    How to remove Weapons for custom sideview actors

    If you're using comshou's Japanese-style battlers, numakara (沼から現れた) sideview battlers, or your own graphics. You probably don't want Weapons to show during sv-battle when you already have a weapon on sideview actors. Note: if you're not using your own graphics, please follow terms of use...
  4. goldrat1

    RMMV Weapons not appearing with YEP Animated SV Enemies

    Hi all, I'm currently trying to make one of my enemies use a hammer with some of its attacks. I'm using YEP_X_AnimatedSVEnemies to do this, but it's not working quite correctly. I've put the following tags into the enemy description: <Sideview Battler: HAMMERNEMY> <Sideview Weapon: 24>...
  5. M3TALL1CA

    How would I create my own weapon designs and add them to MV?

    I'm literally brand new to making games as I bought MV only two days ago. I'm making a small game to start off with all defaults just so I can get used to the system. I just want to know how to do this for future reference! Thanks in advance for answering!
  6. NeoShima

    Bleeding effect when attack by a knife

    I have added a knife to my game. And also I have added a "bleeding" statement. I know how to add effect to skill, but I don't know how to make this with weapons. Can you help me?
  7. RoseRainblood

    Is there a way to have an image layer (e.g. a weapon) above side-view battlers?

    Hello! I'm currently adding weapons to each frame for my side-view battlers in their spritesheets. I think it'll look really cool to actually see them holding their weapon in battle! However, my dilemma is that I have 100's of possible versions of my "hero" character, because there is a custom...
  8. Tech

    Alt-Fire for Shooter-Like game

    One project I'm working on is a game that takes after shooters. One of the influences is Doom 2016/Eternal. To that end, most of the weapons are guns, with a secondary fire mode in place of spells (although those exist too). I'm just kind of at a loss as to what alt-fire the pistol, minigun, and...
  9. dreamfall887

    Looking for weapon generator parts (VX ACE)

    Hi everyone! Does anyone know where I can find sword/staff/shield/bow and arrow generator parts for RPG Maker VX ACE? They make it look like the sprite has their weapon sheathed or carrying their weapon? I remember finding some weapon generator parts awhile ago but I cannot remember who made...
  10. Uzuki

    How to change item cost depending on weapon type equipped?

    Hey y'all, so I'm using Yanfly's Skill Cost Item plugin to create gun weapons that use bullets for ammo. Now the problem comes when making the skills for these guns and not wanting to make 4 or 5 versions of the same skill that use different item costs. The plugin allows you to change the item...
  11. BloodSoakedPuppeteer98

    Creating weapons with custom properties (SOLVED)

    I'm trying to make weapons and armour with custom properties that cannot be defined just by the engine's database, so of course, I'm going to be using scripts. The script is going to read a .txt file and therefore come up with properties such as this: [0] name="Bronze Sword" might=10 acc=100...
  12. EclipseVRP

    Sprites (Events) With Weapons?

    Hello, I may be posting this on the wrong Forum since I couldn't find a RPG Maker MV Forum, but I'll be posting it here in hopes that someone could help. So, to put what I'm asking for in simple words, I would like to know if there is a way for me to have Events to hold Weapons. I know there...
  13. Guardinthena

    Alternate SE for Equip Items, Armors, Weapons, etc.

    I was hoping that somebody could either help me out with this one or point me in the right direction. I am looking for a plugin (I presume) that will enable different sound effects to be played when the player selects different equipment types in game. For instance, in the Equip or Item scene...
  14. LunaCyclone

    How do I use new weapon sheets?

    I've come across some amazing weapon sheets that I want to use for sv battles. I have yanfly's weapon animation plugin, but the files need to be separate and not on sheets. How does one go about making use of them? I can't seem to figure it out.
  15. Lu_

    Lu's MV Resources

    :LZSangel:Lu's MV Resources:LZSangel: I just want to share my work with you guys. I am new to pixeling so don't expect something professional. I really appreciate your opinion about my sprites and feel free to give me some advices! :LZSproud: If you got any questions feel free to write me a...
  16. tvorimvsevmeste

    How to make more Side View weapons in MV?

    How to make more Side View weapons in MV? In [SV] attack movements, you can select only 12 named + 6 unnamed weapon picture options. In weapon1.png, weapon2.png there are 24 pictures in total + 12 more in weapon3.png. How many pictures are actually possible to use and can this amount be made...
  17. Zacyiia

    Converting Images to Icons (Icon Set)

    I would like to make Icons out of the above weapons. But seeing as simply scaling them down looks awful, I was wondering if there was a particular way to make icons out of these without losing too much of their quality.
  18. chumon

    Yanfly Weapons Animation crashing

    Not sure whats wrong at all. I've been through every bit of posting that I can find on this and nothing is exactly whats happening here. So Everything is set up to accept this wooden sword. I've got it made in the 288x64 size. I've got it in the folder....as you can see. It's set to take...
  19. ShinySlowqueen

    Make attack formula use a character's *base* attack?

    I'm trying to come up with a weapon that uses agility instead of strength, without making it have to give the character a whole ton of extra agility. Say I have a whip, the whip's damage formula is: a.agi * 4 - b.def * 2 But I want the whip *itself* to have a strength of 20. If I add +20 to...
  20. Displaying Current Weapon - HUD Maker

    Hi folks. I‘m finding it hard to resolve my issue and after 2 days have decided to see if the helpful RMMV community can assist. Im using SumRndmDde’s impressive HUD Maker plugin. Is someone able to inform me of the HUD Maker property value I would need to use in order to get the equipped weapon...

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