Okay, so I have two outside areas where snow is falling. Both areas have houses, so I need a weather event in both of them or the snow won't come back on when leave a house. Problem is that in the second area it keeps snowing inside the houses even though I turn the weather off as I enter the...
I know that I can easily use the weather systems events, but I want it to rain cherry blossoms instead of snow. I know it is coded in. Is there any script or can one be made to allow a cherry blossom instead of white snowballs? Otherwise.....I will have to do it all with events frame by...
So I have a place in my game in which the player walks around in a snowy area, and the wind blows which knocks the character around. All good. What I'd like is if the snow animation would change when the wind blows. Just faster falling and in a downward angle so it appears as though the wind is...
OK so 3 real questions!
OneL I used an animated script for my game intro and changed the logo for the menu and title... however now there both in the top left of the screen which is operational.... but i would rather have the title center top and the menu center bottom how would i do so?
So I have been using Celianna's Farm tiles time system and I could not find a way to make the weather react to the season's. So I was wondering if there is a way to make an evented weather system that makes the weather change depending of the season and I was also wondering if it is...
Can anyone make these two scripts compatible with each other?
When I call a weather effect, it comes up with an error that is resolved only when I get rid of Ace Core...
Is it possible to make a script that allows the player to use an item in battle to change the weather? I noticed that weather cant be used in battle and weather cant affect stats, so I would like these features to be included also and maybe change the background and parallax also?
If this is...
In game it is clear that the weather effects generated by Moghunter's script are for the default 544 x 416 sized screen, whereas I'm using 640 x 480. I've gone through his script as carefully as I can (I'm no scripter) and I can't see where he defines window size, so I can't alter it.
Can I have a menu script with this features?
Weather (with icon and text)
Time (with text, including AM and PM)
Date (e.g 26-Aug-14)
Day number (e.g Day 1, Day 2, Day 3)
Project non-commercial, thank you.
I am looking for a script or method to cause damage or state change in battle based on the current weather. For instance: Snow could cause 10% chance of "Freeze" status or rain can weaken Fire attacks.
For those who know, it is pretty much like weather and how it works in Pokemon.
I'm having a problem with Moghunter's Weather Script (Link: http://www.atelier-rgss.com/RGSS/System/ACE_SYS08.html). Right now I have two maps. On one map I set an autorun event that starts a weather effect via script call, then I turn on a Self Switch and make the next event page on...
Deilin's TE: 365 Calendar and weather
HOW IT WORKS:
Manage weather and time by using the in game turn system, other then real time.
Setting and instructions are within the script.
DO NOT USE THIS SCRIPT IF YOU DON'T WANT IT'S TINTING:
For now there is no override. I will make a non-time...
When you activate this on a map that is using parallax images from yanfly's overlay it disables the images.
Am I stuck having to choose between one or the other or is there any possible way to make them play nice.