Hi all
I have an event to Show Animation on Player. It works on exe version, but it doesn't work on Browser version, Anyone know the root cause?
and I found this warning on the console:
The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the...
I'm receiving the error message "Error: No available storage method found" when trying to play a Web browser version of my exported MZ project. It doesn't seem to happen on every computer, because I've gotten past the error message on one of my computers, so I'm not sure what's causing the...
Hi all
I have been working on a game for a long time and when it comes to exporting it to the web, I am not able to make it work. The export for windows game.exe works perfectly, but when I export it for the web there is no way it will work.
It gives me a lot of errors related to the actors.js...
Hey guys, how have you all been? I have uploaded my project using various plugins from developers. Our team has created an mmo game and we have combined with MVC C# programme to create webshop that when you buy coins from the web shop , the coins can be transferred to the game in real time. The...
I tried exporting a web version and posting it to newgrounds but the game doesn't work when it's published and just shows a white screen with "403 forbidden" (Note the game does work on preview, but making the game public causes the error)
Wanted to know if anyone here is aware of the cause of...
hi, so i created a web app, uploaded it to site and using webview, but no bgm is being played, the sound efx play tho?
if i dont launch the app from icon and use normal browser and type in url the audio works great.
but when i launch in app using webview no bgm cuz how rpg maker handles...
The game is in English and Spanish, you can choose.
A visual novel that I made with Ace little, it took me like 5 hours to convert into a web browser version -.-.
This game is a comedy-parody of the limbo, it is say that you face some kind of trial in the other side; you are...
Hey folks, if you post about a problem you're having, and people give you suggestions to fix it, and one of those suggestions works, don't forget to come back and let them know. And it wouldn't hurt to say thanks while you're at it
Continuing our countdown with Capsule Monster #14 Plug-Go! Plug-Go was originally meant to be the design of a gameboy game I wanted to make that was inspired by Megaman Battle Network! While that hasn’t worked out I’m happy I was able to recycle his design!
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