1. Impulse

    Special Kind of Dual Wielding

    I know that you can allow a specific actor to duel wield from the Actor section in the Database. However, I would like to take a different approach. In my game, there are many weapons that add skills to the actor equipped, as well as being a regular weapon. Now here's my idea: I'd like to make...
  2. SilverDiamond

    Dual Wielding Stats

    I have my classes and weapons set up to be proficient in ATK/DEF and not in the other. For my dual wielding class I have the weapons increasing ATK and decreasing DEF by a percentage. When it's increasing the ATK it works just fine and both weapons stack the increase, but when its decreasing DEF...
  3. TheDrifter

    Penalties for not wielding weapon with 2 hands

    Greetings, In my project, I'd like to add more realism to weapon wielding. I'd like to use tags in the noteboxes of weapons and shields to give bonuses and penalties for wielding equipment with only one or two hands, depending on each item. For example, John likes swords. Wielding a Longsword...

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I hate doing voice over videos but people said they like hearing about the details.
Modern Town Overworld, World of Solaria Dungeon, 80's Retro-Futuristic Font | RPG Maker News #73

I been slowing down and not focusing on project currently.
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Working on some wizard/magic bases:

I mean, technically it's a flying base but I haven't made any wings yet, so magic hovering is it for now.

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