I have a specific battle in my game in which I want to change the window color, but after the battle, I want to change it back to what the player was using before (the player can control the window color in the menu). Is there a script for assigning the current window color to a variable...
I hope this is the right place to ask for script advice/assistance.
Okay so, Earlier, I managed to eliminate message window bordering, and made the transparency in windows uniform by editing that Window.png file. I didn't like the result, so instead I chose to eliminate the transparency by...
"An action works better than 1000 words. In this case, the action is this image."
This script will let you assign a Red, Green or Blue value for the Message Box/Window Color. Useful for "First Run/New Game" setups that want the "Mother 3 Window Flavor System" This one is more...
Back from a very long hiatus with a new project woo
This is my battler placeholder image trying out art styles too I want to fake a backview battle system
I think I will want portraits and battle sprites to be 2D and stick to pixel art for overworld not 100%sure but pretty sure its easier to make pixel art for overworld sprites, events and maps and stuff.