window color

  1. FeliPereira97

    Restoring previous window color? Assigning window color to a variable?

    [RMMV] I have a specific battle in my game in which I want to change the window color, but after the battle, I want to change it back to what the player was using before (the player can control the window color in the menu). Is there a script for assigning the current window color to a variable...
  2. Question regarding Ace Message System Script. Looking to change name window color.

    I hope this is the right place to ask for script advice/assistance. Okay so, Earlier, I managed to eliminate message window bordering, and made the transparency in windows uniform by editing that Window.png file. I didn't like the result, so instead I chose to eliminate the transparency by...
  3. GlitchyPSIX

    GlitchyPSIX Variable Window Color Script

    "An action works better than 1000 words. In this case, the action is this image." Introduction This script will let you assign a Red, Green or Blue value for the Message Box/Window Color. Useful for "First Run/New Game" setups that want the "Mother 3 Window Flavor System" This one is more...

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Doing RPG Maker News for 28th September 2021

RMMV - Skip script errors:

For game developer testing purposes.
You know, I really get to farm likes since I post all of @Avery and @hiddenone 's blog tutorials on the forums...
Back from a very long hiatus with a new project woo
This is my battler placeholder image trying out art styles too I want to fake a backview battle system
I think I will want portraits and battle sprites to be 2D and stick to pixel art for overworld not 100%sure but pretty sure its easier to make pixel art for overworld sprites, events and maps and stuff.
Placeholder.png
$Syringer.png
toying with a brand new monster design

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