Heyyy again everyone,
So when I show choices at the start of my event, if I use all 6 choices they show up on the screen together, without needing to scroll down or up to see the cut off choices.
If I show text before the choices, then the choice window seems to resize itself even if the...
So, I've been using the resized window of 960*640 for a while now.
Recently I started trying the battle system and found out this problem.
Basically the limitation for the enemy picture and the displacement of troops are still meant for the original window size.
So how do I change these to go...
Is there any way (or plugin) to change the size of the message window, where it is placed (not just bottom, middle, or top), and the window skin itself (not an option for the player but for me to change at my discretion during the game).
Hi, this is my first day using the RMVM and I'm a total newb. I wanted to change the size of the window from a square to a more standard wide format so after poking around I found this:
Graphics.width = 1920;
Graphics.height = 1080;
I then added it as an event > Parallel Trigger > Script and...
I'm currently working on a game and I'd like to make the player choose what window size they want.
Instead of the rather square window we have now, I'd like a more wider one with doesn't have black borders in full screen.
But not all monitors have the same aspect ratio, so I would like to have...
These are really simple noob questions that I haven't been able to figure out. I've been able to live with not knowing but now its just getting super fustrating and annoying.
How do you resize the Plugin Manager Window? (it's really frustrating not being able to make it longer and...
I'm enjoying MV so far and I especially love how many deployment options there are.
However, when I'm embedding my game as part of a web site, I noticed that the game window/viewer doesn't scale to fit the window size. I know the preview player/'application' that is used to play the game via...
In game it is clear that the weather effects generated by Moghunter's script are for the default 544 x 416 sized screen, whereas I'm using 640 x 480. I've gone through his script as carefully as I can (I'm no scripter) and I can't see where he defines window size, so I can't alter it.
My new RPG Maker music pack, Emotional: Redemption, is now in progress and will be coming to RPG Maker soon. It is an album that focuses on emotional themes including the darker forms of sorrow and despair. Below is a demo of a composition from the album.