MNKR_GoldIcon - 2020/03/30
Creator name: munokura
Replace currency unit display with icon
Note: if you only want to change gold icon only without using YEP_CoreEngine.
Parameter to set gold icon based on icon ID
Credit and Thanks: munokura
If you use the script, credit Rhyan / Polloyus, both are codenames of mine.
To go to the pastebin of script, click-me.
What the script does is it shows the save time of the game.
The window is located in the menu.
The font color (red) and the style is NOT from the script, it's...
Map Name Extension - 2017/06/16 (Ver1.0.1)
Creator name: tomoaky (http://hikimoki.sakura.ne.jp/)
You can customize map names and use control characters.
- Parameters for changing map name window position (x,y)
- Also parameters of window width and window line height.
This might not be the right place to ask this, but I'm using SRD Hud Maker, and I need to make my own background pictures to use for it.
To keep it connected with my menus and such, I wanted to use my Window.png file to create them, but the background always looks different than what...
Sharm modified some of the tiles she made in LPC style to work in RPG Maker VX Ace.
Some of the tiles were commissioned by William Thompson who would like to be acknowledged as a contributor.
Zip file includes-
[Characters] !$clock | !$door | !fire | $princess
[System] Window | Window1...
Choice List Options
The plugin allows the game developer to set positioning and layout options of the choice list window.
Number of Rows
Number of Columns
Number of Excess Rows...
Hey, I was wondering how to draw a tile to a window or the screen in general through scripting.
(and by tile i mean the things in the tilesets, used for maps and whatnot)
I know it seems simple but i cannot figure it out, looking though the code i have found things regarding how characters...
I was wondering if anyone could help me on this.
I hope my request it is not too hard to implement.
Basically, I need a way to show an extended description of a skill in battle.
It can be done the way you prefer, for example like, pressing a certain button and making a new...
Hi, I've managed to get some of previous work about my personal album window, but now I'm stuck at this problem:
how can I change the names of the cards into images?(the command list button will represent every image of single card, for those unknown instead will be shown card back.
GraphicalDesignMode - Version 2.10.3 (2019/11/02)
Creator name: Triacontane
In design mode, you can set or arrange objects properties and design the screen ingame during playtest...
YKNR_SlideInformation - 2017/10/15 (ver.2.0.0)
Creator name: Yakinori
Information window that displays texts by sliding from the right
Note: This plugin doesn't work for MV version 1.4.X or earlier.
- Plays a sound effect when notification window opens
- Parameters to...
So I was able to create a selectable window but I cant activate it or draw anything on it
It's just a blank window, I cant choose options or do anything with that window and the highlighted option isn't flashing
When I type "SceneManager._scene._menuSelectable.show()" in the console window...
Test Report Set - 2019/10/11 Ver.1.0
Creator name: kido0617
Plugin for easier reports when testing
A plugin for bug reports and testing effectively.
It's difficult to capture a screenshot and include save file while playtesting.
Thus, lead towards creation of this very plugin-...
hi i've been having trouble with this fer a while now and it seems that i'm no closer to solving this issue so ill ask for help.
how does one manipulate the visibility of windows through script and is it less costly to hide it or disable it to turn it on again when needed. thanks i appreciate...
If you happen to have more than 4 commands at a time, then this will happen:
However, I was wondering if I could extend the window, to be able to show all the commands at once. Like, make the window taller. How could I achieve this? I'm guessing it has something to do with Scene_Battle or...