So far I have been using Yanfly's Map Gold Window plugin. You can basically show a window with the number of gold you have during gameplay with certain icon and certain icon on your game screen.
Now, instead of gold, I would like to be able to show certain variable in that window...., and I...
Hello All,
Trying to figure out how to go about rendering html elements within the engine. I know it's technically possible since SrMicPotato used it for the login screen for his MMO Socket.io + NodeJS demo. Here's some of the code for the title screen which uses the html for username and...
Hello all i have a question that despite the topic may of may not be as simple as i original thought. anyway the question is as follows
how do i get the index of a window's elements?
the reason i need this is because id like to use the index as flags for triggering windows to hide or show.
i...
In the screenshot above (click to enlarge) I have a window drawn on the left and right side. They work just fine until I draw another window draw in the top-right-corner which is the same size as the 'dark-rectangles' with an opacity of 0. As you can see, this causes the window underneath it...
So I've been trying different screen sizes using Yanfly's simple resize plug-in but I'm having problems. If I use a height of 720 or higher it acts a bit weird, the window size seems a bit off (it looks squished horizontally) and it is also blurry.
Here is a screenshot with a setting of...
I found a really good site where there are sample animations that you can do with drawing canvases and all the other things about javascript functions. I jumped to it and looked at the examples, but I was wondering if Window, which is originally on js actually works well in MV? like onload...
Well, I'm trying to make an addon for a plugin of mine. The addon is complete and works fine, the unique problem that I'm having now is that this addon adds a new window in the save menu and that this is appearing above windows that should be above it.
I'm using aliases to make this change, as...
Menu Background and Windows Opacity
By Rito
In the vidéo there are Command Icons by Atreyo Ray and Animated Menu (for particules) by Soulpour77
Description
Adds background for each menu and modified each opacity windows. Empty parameter in background file = transparent default.
Script...
I've been searching, but I've had no luck in finding javascript code that would work. I want to display a png image in a window from the pictures folder, but any code I find either spits out an error or doesn't work at all. Would someone be able to write a code template I can use? Thanks for...
My regards, bipeds!
I wonder if it's possible to modify the "construction" of the windows. Instead of using
the background contained in windowskin graphic, use a piece (rect) of an other image.
However, it would still use the edges of windowskin.
I made an example to show. The image on...
Hello Friends!
I created some window skins for MV.
They are free to use, commercial and non-commercial. :D
Enjoy!
Dont forget to visit me on youtube for some RPG Maker MV Tutorials! :rock-left: :rock-right: ->
Updated 11/10/2015 at 10:54 AM ET.
Introduction
This plugin introduces a new basic battle layout that can somewhat customized. Inspired by Anon "Withlove" at /rpgmg/.
You can use the notetag <BattleFace> to change the face graphic of a battler depending on state. More states will be added...
Hi everyone, I was wondering if anyone could make a plugin for customization of the battle status window and command/party windows (size, colors, position, align, borders, transparency).
If too difficult, at least the size, align and position of the windows.
Thank you!
BattleStatusWindowsHeight 1.0
MICHAEL DIONNE
DOWNLOAD (.js file):
http://www.filedropper.com/battlestatuswindowsheight
Introduction
Simply allows the developer to easily control the height of the battle status window by defining how many lines to display (default is 5). Useful for smaller...
Menu Animated Cursor 1.2
By Lecode
Introduction
Displays an image as a cursor on windows' selection field.
The cursor can be animated.
Version History
#-----------------------------------------------------------------------------# Version...
For display on the map itself. This is as far as I got:
There is no error, but also no window... The alert message in the constructor is shown so the window is created.
Also the update method is never called.
Also I suppose that I have to dispose or close the window in...
Common Event Window
v1.00
Free to use in both commercial and non-commercial projects.
Credit will be appreciated, but not needed.
This plugin will add a customizable scene to your game. In it, the player will be able to choose from a list of commands that will trigger common events. You can...
Hello Guys,
this is my very first post and my first script for RMMV - so it's not very complex.
I started giving the Menu some better look by positioning the specific parts, this is optimized for a maximum of 3 player Party.
In addition i was in need of an location window - many of you will...
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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