I'm trying to figure out what the best way of going would be:
1. Programming my whole game first with graphics placeholders
2. Working on all my graphics first, then the programming
3. Working on both, scene over scene
I don't have enough experience with RPG maker yet to figure out the best way...
So I'm about 20 days into my trial version of RPG Maker MV and must say I'm really enjoying it as I've wanted to develop a game for a long time but only now been able to make it a reality for various reasons. Now as you can probably assume I'm still learning quite a bit about the...