xp

  1. kyonides

    KToad XP

    KToad XP Because you always wanted to become a toad! by Kyonides Arkanthes Introduction I think this is self evident by now, the scriptlet will allow you to create some intriguing Toad skill + state combo. The script will work while you're walking on the map or even fighting some reckless...
  2. kyonides

    SkillKost XP

    SkillKost XP version 1.0.2 by Kyonides Arkanthes Introduction This is a humble script that should allow you to customize your skill costs in three different ways as I stated in my comments. Take in consideration that I have overwritten 2 methods found in the Default Scripts because I did not...
  3. kyonides

    KEquippedSkills XP

    KEquippedSkills XP by Kyonides Arkanthes Introduction It's a scriptlet that allows you to equip skills aka temporarily learn a skill if a piece of equipment like a weapon or an accessory is currently equipped. There was another scriptlet out there but it sucked :p for it used an iterator...
  4. kyonides

    KPrankster XP

    KPrankster XP by Kyonides Arkanthes Introduction :aswt: Did you ever want to let monsters play pranks on your heroes? :LZYshock: Now you can, guys! What does my script actually do? It lets the monster target any hero and steal some items while leaving useless ones in a "fair exchange". :p...
  5. kyonides

    KDefenseDown XP

    KDefenseDown XP by Kyonides Arkanthes Introduction Did you ever want to know how does it feel like to get truly weaken by a foe? :confused: Now you can! :LZYshock: Just let my script help you create a state that will reduce your PDEF or MDEF by some points every turn till the state wears...
  6. kyonides

    KNoRevive XP

    KNoRevive XP by Kyonides Arkanthes Introduction This scriptlet will stop you from reviving certain heroes or mercenaries but it also provides a method to define exceptions. # * KNoRevive XP # Scripter : Kyonides Arkanthes # 2020-08-04 # Certain heroes or mercenaries cannot be revived...
  7. kyonides

    KSortGroup XP

    KSortGroup XP by Kyonides Arkantes Introduction Just as I've been doing lately, I've posted another scriptlet to let you get stuff done the easy way. At least that's what I think... What it does it to let you fetch the heroes or the enemies based on how strong or weak they are. o_O How did...
  8. kyonides

    KRiskPoints XP

    KRiskPoints XP by Kyonides Arkanthes Introduction This is a quite simple scriptlet that lets you create a state that randomly changes your hero's life or mana points every turn till it wears off. Nope, Aluxes, it won't revive you if a ghost or a lizard has killed you already! :aswt...
  9. senmingwu

    RMXP Recent Grid Update

    According to my timeline, I stopped using RMXP ~June 11th, 2020, and began using RM2k for a couple game jams. In the time between June 11th & now, July 12th, 1 month later, there was an update to RMXP adding a thick, black-lined grid to the map painter. There seems to be no way to prevent this...
  10. Lord Vectra

    RMXP Deciding on a leveling system

    So I'm deciding on a leveling system for my game. In this thread, by skills, it means proficiency. It's how well you're skilled with fire magic, earth magic, swords, axes, etc. It ranges from 1 - 100 but at the start of the game, everything is at 15. I'm trying to decide how I'm going to...
  11. Lord Vectra

    RMXP Damage Formula/Physical Defense Predicament

    So I'm using Rpg Maker XP, and I've been playing with the damage formula, and I have a few ideas and want to know what you guys think. This is mostly me trying to figure out what to do about physical defense. This is a game where you put points into the stats you want per level. I know it...
  12. kyonides

    KEndure XP

    KEndure XP + VX + ACE Updated by Kyonides Arkanthes Introduction I introduce you to...:aswt: Nope, it's not Aluxes, it's a new script indeed! It was inspired by a fellow RM user's request by the way... It's just some sort of endurance or sturdy + anti-sturdy set of states! :confused: This...
  13. kyonides

    KReaper XP

    KReaper XP v1.2.1 by Kyonides Arkanthes Introduction This scriptlet of mine should let you do a few things you might already do via common events, switches and variables, namely killing your heroes or foes with a hidden timer! :o Yes, you can use skills! I would suggest the following names...
  14. kyonides

    SkkillUses XP

    SkkillUses XP by Kyonides Arkanthes Introduction This scriptlet allows you to set a skill use system instead of consuming mana! It even allows you to set different use maximums for actors and enemies! skills.default = Number It lets you set a default maximum for actors and enemies in that...
  15. atoms

    Question on "RPG MAKER VX ACE & XP HERO PACK".

    Hello, I think I understood right, that with this pack the "40 Hero characters" from "Characters from VX Ace:", (the SV Actors)? and Facesets are not allowed to be edited in any way? (It might correctly actually be just the Facesets?). Which would mean either #1 I am not allowed to set a...
  16. Sevarihk

    Sevarihk's original asset collection (XP version)

    Hello, guys! So, as already mentioned in my introduction thread, I have decided to share my original assets also on this forum, so all the english speaking folks over here don't get left out. I did not post some of my older assets, since they are pretty dated by now. But if you want to check...
  17. callmedan

    [XP] How do I trim Ccoa’s UMS gap?

    When I use a command of the script, it will leave a gap at the end of the message line. The more command you use, the bigger the gap will get. It’s okay in normal window mode, but it’s not cool in FIT_WINDOW_TO_TEXT mode in my opinion. Is it possible to trim the gap and how do I do that? Ccoa’...
  18. Lord Vectra

    Counter Attack Effects

    I've been deciding how I wanted to do counter-effect abilities. I'm using RPG Maker XP (fyi). So, about counter effects, I had the following ideas but I don't know what to do. Ideas Subtract X damage from the first hit and then counter Reflect X damage from first hit and then counter Subtract...
  19. DantonSlip

    Parallax mapping

    PARALLAX MAPPING (almost) Hi! I'll share here a simple way to make something that looks like a parallax. It will allow you to make beautiful maps easily! PREREQUISITS: - Photoshop (or Krita, CSP, Gimp, whatever you use to make your assets :LZSsmile: and if it's a first time for you, Krita...
  20. Gabbypie64

    Free for Commercial Use

    Terms of Use & Credit Template Credit: Gabbypie64 @https://www.deviantart.com/gabbypie64/ Non-Commercial: free Commercial:Free(if you want more tiles tell me and I might add for a fee) Repost:Yes but link to me Edits: yes but link me Repost of Edits: yes but link me

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This site have great assets for RPG Maker: https://kokororeflections.com/

There are modern resource too.
Check it out!
"How dare you!" is probably the most overused reason to start conflict.
Another day of mostly mapping in Make a Game in RPG Maker MZ: Episode 7 starting now! We're making a mansion! Come watch live and join in on the chat!
Game=Forest, Feature=Tree. There's little worth in looking at a tree except in its relation to how it affects the feel of the forest.
Been a while, guys. Despite being in college now, I'm working on Season's Promise as often as I can.

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