yami

  1. Sato1999

    Yang's Animated Battlers(Update 08/16/2016)

    Hi citizens of RPG Maker Web, I'm here presenting to you some Holder-Styled Battlers that I either created them myself, or edited an existing one. Terms are, the same as Holder's, feel fre to use them to wahtever you want, just credit me and him and other artists mentioned in the sheets...
  2. AtlasAtrium

    Visibility Range Priority?

    I really like using both Yami's Overlay Mapping script and Galv's Visibiltiy Range script, but Galv's script does not affect any mapping level higher than parallax and I was wondering if there was a way to fix that? I'm assuming that this is possible, since things like pictures have priority...
  3. DoubleX RMVXA Hotkey Addon to YSA Battle System: Classical ATB

    DoubleX RMVXA Hotkey Addon v1.00a to YSA Battle System: Classical ATB by DoubleX Prerequisites DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB http://forums.rpgmakerweb.com/index.php?/topic/22142-doublex-rmvxa-bug-fixes-to-ysa-battle-system-classical-atb/ YSA Battle System...
  4. DoubleX RMVXA Charge Addon to YSA Battle System: Classical ATB

    DoubleX RMVXA Charge Addon v1.00d to YSA Battle System: Classical ATB by DoubleX Prerequisites DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB YSA Battle System: Classical ATB(Created by Yami) Introduction Lets users set some skills/items to pay their costs...
  5. IceSage

    Enemy Character Hues (Yami Symphony add-on)

                  --Enemy Character Hues (Yami Symphony add-on)--     Summary: I was noticed how extremely inconvenient it was that, using the editor's slider, I couldn't change the hue of the Character Set battlers using Yami's "Enemy Battlers" add-on, which allows you to replace the default...
  6. [ACE] Does anyone have Yami's Predicted Charge Turn or Charge Turn Battle?

    Yami's been inactive on his blog and his dropbox links are down. I was wanting one of these for a side project.
  7. YourClosetLlama

    New to Yami Battle Symphony, Help!

    Hello! I'm new to Battle symphony and was wondering if anybody can explain the basics of those "symphony codes" I believe they're called? 
  8. SergeX

    How to use Yanfly Equipment Menu and Yami Equipment Learning together?

    Hello everybody It may be a dumb question, but I'm not a specialist in RGSSx at all and despite all my attempts, I can't put two scripts working together: Yanfly Ace Equip Engine and Yami Equipment Learning. If I use YEA Ace Equip Engine, the "Learning Scene" from Yamis script doesnt appear...
  9. DShroom

    Get map HUD to always show over overlay (Parallax) [ACE]

    Hi all I am using the Xail System Map HUD script on a current project - http://www.rpgmakervxace.net/topic/2394-xs-map-hud/ It works great and looks really good, only downside is it appears under my overlay layer for Parallax mapping (for which I am using Yami's Overlay script), so in a forest...
  10. ianbach

    What is location of chars on sprite for symphony

    EDIT 11-26-2014 Resolution Thanks to Susan  the setup I was looking for is in 8D battlers an addon for symphony END EDIT Original post below here: Last night I saw a cool post that used text of how to set up the chars on the sprite sheet.  it goes something like down       down/left    ...
  11. ianbach

    Yami Manual ??

     totally love your scripts it realy makes RPGMVXA way better I am just teaching self how to do this so been 6 months  on and off and I really love it.  I totaly am enjoying yanfly scripts I am just messing about making game for me and friends nothing comercial....yet... so I am just now...
  12. Evan Finkel

    Having trouble using Yami's Status Menu and Message System scripts together

    Hello, Zalett here. I'll mention the issues I am encountering using Yami's (Yanfly) Status menu and message system scripts. Problem Encountering Scripts Using ​ Yanfly's Status Menu Yanfly's Message System When the Problem appears When I reaches the "Biography" option in "Status" menu...
  13. Kes

    Magic Reflect causes crash

    I am using Yanfly's Battle Engine and Yami's Battle Symphony.  Yami provided a compatability fix which is this one The Magic Reflect comes from an equipped accessory.  which has the feature MRF 30%.   Mostly this works okay, but just occasionally it throws up this error line 38...
  14. Oriceles

    Yami PCTB compatibility fix for Yanfly Instant Cast

    Well Yami PCTB is my favorite battle system but it is no longer mantained and I really want to have it in my game, the problem is that if I use Yanfly Instant Cast the tags go ignored doing the actions, following up with the turn and sometimes causing this error: Script ‘Scene_Battle’ line 330...
  15. DoubleX RMVXA Turn Addon to YSA Battle System: Classical ATB

    DoubleX RMVXA Turn Addon v1.00b to YSA Battle System: Classical ATB by DoubleX Prerequisites DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB http://forums.rpgmakerweb.com/index.php?/topic/22142-doublex-rmvxa-bug-fixes-to-ysa-battle-system-classical-atb/ YSA Battle System...
  16. _Shadow_

    [Link] Yami anti lag script

    Hello community. I visited Yami's blog and it seems that there is the well known Dropbox error of death on a script I wanted to take a look. The link is broken so I can't even take a look at Yami's anti lag script.   :headshake: Can anyone provide me with a valid link to at least Yami's anti...
  17. DoubleX RMVXA Reset Addon to YSA Battle Add-on: Lunatic CATB Reset

    DoubleX RMVXA Reset Addon v1.00c to YSA Battle Add-on: Lunatic CATB Reset by DoubleX Prerequisites DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB http://forums.rpgmakerweb.com/index.php?/topic/22142-doublex-rmvxa-bug-fixes-to-ysa-battle-system-classical-atb/ YSA Battle System...
  18. Evan Finkel

    Change actors sprites in battle

    I've been using Yami Battle Symphony, and when in battle, Is it possible to display  (action behavior) instead of (simple sprite) My apologies for any confusion.
  19. AceofSpades

    [Ace] Yami Battle Symphony and Yanfly Input Combo Skills

    I realize this topic has probably come up a few times already, but I just couldn't find the solution to my problem. So I've been using Yanfly's Input Combo Skills, and I really love it. But I also recently added Yami's Battle Symphony to my game. Now, the input combo skills don't work. Instead...
  20. [ACE] Yanfly Skill Restrictions + Yami TBB (Skill restrictions don't work) (Resolved)

    Edit: Okay, so I figured the cooldown part Use this code to cooldowns. Note that a cooldown of 1 means you can't use it in the same turn, a cooldown of 2 means you can't use it the next turn, etc. Everything else so far seems to work too. --- Original post: I'm using Yanfly Engine Ace -...

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Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c

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