DoubleX RMVXA Cooldown Addon v1.04m to YSA Battle System: Classical ATB
by DoubleX
Prerequisites
DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB
YSA Battle System: Classical ATB(Created by Yami)
Introduction
With this script, users can set specific skills or...
DoubleX RMVXA Bug Fixes v1.05b to YSA Battle System: Classical ATB
by DoubleX
Note
v1.03a+ disables party escape while at least 1 battler is executing actions
Compatibility Fix...
Hi there, I just need some help learning to use a script. I am using Yami's Equip able skill script, and need help figuring out how to make a Equip able PASSIVE skill. For example. A skill a character would have to learn that raises speed by 10% but only if it's equipped. If possible I'd...
For starters, I have looked at various tutorials. I appear to be doing the same thing they are, however for the life of me I cannot get a simple parallax layer to show up.
The ground layer and Parallax layer ARE NOT showing up.
The map layer is set to all transparent tiles (with O being valid...
I'm still getting used to some of the scripts i'm using for the game I want to make, And so I need help figuring how to make an equipable skill, that when equiped, affects stats by a stated ammount
Any help is greatly appreciated!
Hi all you lovely people!
Script in question: Here
So I have used Yamis overlay script for a while now, and Its just the bomb! I can spice up my maps a lot, without too much of a hassle and it works really nice!
However...
I stumbled upon a really strange issue.. something that I havn't...
So I'm using this script: http://symphonyan.org/rgss3/skill-shop/
I only use one actor though, so the actor selection screen is useless, and I'd like to see it changed to a confirmation screen.
Also, I do not use gold to buy skills, so I've set the default gold to 0. Unfortunately, it still...
Hey everyone just a super quick question.
I'm using Yami's Battle Symphony, (http://symphonyan.org/battle-symphony-introduction/) and the fact that the on-screen actors have the stepping animation 24/7 really bothers me. What I mean is, the stepping animation plays even when the actors are...
A Guide to Battle Symphony
Author’s Notes:
This is a guide to Yami’s ‘Battle Symphony’ for RPG Maker VX Ace. This battle engine is free to use in non-commercial and commercial projects, so long as the proper credits are given:
Yami
Yanfly
Nessiah & EvilEagles (for their contributions to...
Hello everyone I need help with my game's window display and opinions.
640 x 480
This is the one I want to use for my battle because all my characters will fit on screen perfectly without standing on walls or other background areas.
However on it's menu screen the character icons are too far...
Hello!
I am currently working on an extensive RPG project and am using many scripts all together, so of course I am having some compatibility issues. The two I need help with currently are the Alchemic Synthesis ~GO GO TOTORI!~ and Yanfly's Input Combo Skills.
Also it is important to note that...
Welcome everyone to the April 2013 ReStaff Release!
This month is pretty good as well with all the music!
Thanks to our lovely Guest Contributors and ReStaffers,
for making this month a success!
Information about Commercial usage can be found here.
If you want to be a Guest Contributor, go...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.