yanfly animated sv enemies

  1. Yanfly's Animated Side View Enemies Using Wrong (Attack) Animation

    Hello, I'm having an issue with the Enemy Battler animations at first I though the Attack animation wasn't working but after a little tweaking of the sprite sheets the Battlers seem to use the "Use Skill" Frames Rather than "Swing/Stab/Shoot" Frames. EDIT: This is presumably because they are...
  2. marbeltoast

    Can anyone help with animated frontview battler spritesheet shenaningans?

    Hey all! So, to cut a long boring story short, I'm using yanfly's animated sideview battlers plugin on frontview enemies. I have found a way to scale up the spritesheet sizes so that they appear properly in-game (that being to take the images and expand them by 400%; each pixel becomes four so...
  3. zerobeat032

    Small Patch for Yanfly's Animated Enemies Plugin

    I was wondering if it were possible to make a small patch for Yanfly's Animated Enemies plugin that can allow for adjustments to how it reads spritesheets... I'm using Yami's Sideview Battler plugin for more frames but it's causing issues when used for the enemy. they tend to have huge amounts...
  4. zerobeat032

    Problems with Sideview Enemy Battler

    I've seen the following issue for a few people and I've tried said solutions but I can't seem to get anything to work. Basically, I've been drawing my own custom battlers and I'm using both Yami's Sideview plugin to allow for more frames, along with Yanfly's Animated Sideview Battlers... My...
  5. zerobeat032

    Snippet Code AdjustStatePositions error with Yanfly's Animated Battlers

    So I was having an issue with custom battlers and the state icons appearing way above them or too far to a certain side. I was looking around for a solution and stumbled across a small plugin that corrects the issue, but it seems to cause another with Yanfly's animated battlers... which it...
  6. matgraz

    Animated enemies crashing when attacked

    Hi, i'm using Yanfly's animated sv enemies and whenever my character hits it i get this error 'TypeError - Cannot read property 'height' of undefined'. I'm also using YEP_CoreEgine and BattleEngineCore and my RMK MV version is 1.6.1 Does anybody know about this? I'd appreciate so much the help...
  7. Azar

    Problem with Yanfly Animated SV Enemies

    Hi, I was having a problem with the Animated Sideview Enemies plugin. I created a Animated sideview enemy for my game and added some dialogue that pops up after 2-3 turns using the Troops Battle Event conditions tab. But for some reason all my other enemies have the same dialogue pop up after...
  8. Mihnea

    [SOLVED] Yanfly animated enemies not working

    So, I have battle core engine from yanfly as well as animated enemies, I put the animated enemies plugin below the battle core engine, but it didn't work as it showed "Cannot read property 'tolowercase' of undefined" before even booting the game up. After putting animated enemies above battle...
  9. Yami Sideview Battlers animation help

    Hey all, The current game I'm working on uses custom sprites for both the actors and the enemies. Problem is, I use quite a large number of frames for some animations (up to 11), and it feels as if some attacks are ending before all the frames can be played properly. Because of that, most of my...
  10. Yanfly Animated Battlers Help

    Hey all, I'm currently trying to use my own custom made sprites as enemies in a game I'm working on. I wanted them to be animated, so I had planned on using the Yanfly animated battler plugins, but all the tutorials I've found so far have all been on either tweening static pictures or using...
  11. Jettersfreak

    Show Weak/Crisis animation immediately in Front-View Battles with Yanfly's Animated SV Enemies?

    I've noticed that the "damage" or "crisis" animation for enemies only changes at the end of a turn when using front-view battles, while it changes immediately for side-view battles once the enemy has taken enough damage. Is there some setting or anything I can do to make the animation change...
  12. Animating Front View Battlers with Yanfly's animated SV enemies plugin?

    Can someone please clarify this post alittle bit for me. Possibly explaining the process of how/if its possible to animate front view battlers using Yanfly's SV animation plugin by associating sprite sheets to static battlers? Even if its only 3 frames i'd like to know how to set this up and...
  13. Tonedawg181

    SOLVED!! Dragonbones Breaks Animations of Non-Dragonbone SV Enemies.

    Engine: RPG Maker MV v1.5.0 Problematic Plugin: KELYEP_DragonBones v1.05 & YEP_X_AnimatedSVEnemies working together. UPDATE: Scroll down to the first comment in the comments section of this post if you have this same problem! I have fixed it!!!! Ok, so I'm using yanfly's animated sv enemies...
  14. SV Enemies

    Can someone please explain why the weapons for the SV Animated Enemies plugin aren't synching up with the character's hand? https://www.dropbox.com/s/ldar2q5snq9recd/Screenshot%202018-01-03%2021.07.05.png?dl=0
  15. kmaz121

    Help With Yanfly Sideview Enemies

    Hello, first let me say if this is the wrong spot, my apologies. So I'm trying to make it so that I can use a character generated in the the generator as an enemy. For some reason though, while they'll follow through and move forward with the attack, no matter what I put for a weapon, they...
  16. YEP.44 – Animated Sideview Enemies *Solved*

    The issue I'm having is the enemy battlers I'm using are jumping around the screen during battle. Anytime the enemy sprite changes it's animation for example from idle to damage, or idle to dead, it moves around the screen, instead of staying in the same place and changing the animation.. It...
  17. Cerileyn

    Yanfly's Animated SV Enemies plugin - a couple things

    I thought this topic might best be placed in the general discussion forum rather than in the maker specific question and answer forum, so if it's possible, to avoid spam posting, would it be alright if a mod please removed my question from the maker specific forum?  Thank you for reading :)...
  18. Cerileyn

    Yanfly's Animated SV Enemies plugin - a couple things

    Before I go any further, I just want to say here that the reason this is its own post is because it has been brought to my attention that Yanfly's plugins thread is only meant to report bugs, and not to ask questions about how to use the plugins or seek requests.  That said, moving on... I...

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