yanfly grid free doodads

  1. fanaticmouse

    Yanfly's Doodads issue

    I've tried very hard to rely on existing threads whenever I encounter a problem, but I suppose one must ask for help sooner or later :kaocry: Anyway, Yanfly's Doodads has been working well, but I've run into a..weird issue. I hope this is the right place since the issue only crops up when the...
  2. Phoenixsylph

    [Problem Resolved w/ Yanfly doodads not saving, Was a PC issue.] [Will report for removal]

    Just test on hand, an actual file of something I was working on as well as a brand new file. I show the folders, everything is where it needs to be places, File paths, ect. The new game file I have it in is here [the second one I tested, with just the neccessary plugin files in use.]...
  3. snowy-scales

    FIXED - Battle Back Bug with Yanfly's Grid-Free Doodads Enabled

    i'm using the most recent update on steam, and on a brand new project. the only things i've done is exchange the music/battlebacks for the compressed versions, changed the window graphic, set it to side view battles, and changed the screen size in Community_Basic plugin to match the battle backs...
  4. Grid-Free Doodads problem, require assistance

    So I've been using Grid-Free Doodads by Yanfly for about a year or two and it honestly is such a great plugin. It is phenomenal for creativity when it comes to designing. However, the plugin has been preventing me from using it all of a sudden. When I start the game this shows up every time...
  5. Problem with Yanflys' Doodads (Base Plugin)

    Hello there! When I built a map in RPG Maker MV with Doodads' on it - is there a way, when I make a copy of this map (I like to have seperate maps for cutscenes) that the Doodads are also copied with the normal map I made in the Editor? Or do I have to rebuilt the entire map? Thanks in advance!

Latest Threads

Latest Posts

Latest Profile Posts

Weekend is finally here... what would you like to see (?):
1) Pokemon into zelda minish-cap style
2) Pokemon into zelda gbc style
3) Zelda into pokemon style

#= Choose ===============#
||__[ Full mockup ]_[ Charset ]__||
I know someday I'll start working on this...

I'm so happy that I got Steam achievements to work in my game, thanks in large part to the posts by other RPG Maker devs on this issue!
Huzzah! My Tree of Life turned out pretty good!

Forum statistics

Latest member