yanfly

  1. LunaCyclone

    How do I use new weapon sheets?

    I've come across some amazing weapon sheets that I want to use for sv battles. I have yanfly's weapon animation plugin, but the files need to be separate and not on sheets. How does one go about making use of them? I can't seem to figure it out.
  2. LunaCyclone

    Creating a Simple Row System

    Hey! I'm having trouble with Yanfly's Row Formation. All I want is the classic Final Fantasy rows, where any character can be targeted, regardless of row, and their position on the battlefield does not change (maybe with some slight variance in how far forward they are). Yanfly's row system...
  3. thezombo3

    Having trouble with BattleEngineCore

    Hi, I am currently making a game and I have a problem with the SV battler standing on my background is there an easy way to move him down a bit Script: http://www.yanfly.moe/wiki/Battle_Engine_Core_(YEP) Problem:
  4. Gabenslair

    How can I minimize Yanfly's Battle Engine Core's Buffer/Delay (MV)

    Good day period. Ever since I first tried it, I have always had an aversion to Yanfly's MV Battle Engine Core due to the buffer that it gives me. Whenever a person goes to initiate a skill, it has this 1-2 second buffer before it actually initiates the animation and effect. Compare it to...
  5. Final Fantasy XIV's DoubleCast (Yanfly's FFV Dualcast)

    Hello beautiful people! Here I am trying to somehow tweak Yanfly's FFV dualcast to make it work as the FFXIV (if possible). If you have a better way to do it i'd like to hear it. For those unfamiliar with how the FFXIV version works, I'll explain: You cast some random magic, it doesn't...
  6. Stat Upgrade a Limited Number of Times - Yanfly Skill Learn

    I am using Yanfly's JP and Skill Learn System Plugins to allow players to upgrade their stats, as described in the Tips and Tricks page here. However, I want to make it so each stat can only be upgraded a maximum number of times, say 100. A similar T&T page outlines how do make the upgrade...
  7. Yanfly MessageCore + ExtMesPack1 - "MessagePositionX" plugin not working

    Hey all, first things first - if you're not familiar with either of these two plugins, they can be found here: http://www.yanfly.moe/wiki/Message_Core_(YEP) http://www.yanfly.moe/wiki/Extended_Message_Pack_1_(YEP) I'm currently using RPG Maker MV 1.5.1 and as stated in the title, I'm having...
  8. TheUnsaid

    Yanfly Save Core does not work HTML5

    Here's my game as proof. https://titananteus.itch.io/kaien It always says that the save is from a different game.
  9. [SOLVED] Yanfly's Aftermath remove "level.1" word

    Hi all guys. I don't speak English very well and I hope you can understand my problem ^^ as the title suggests, I use the Yanfly's Aftermath plugin and i would like to remove the word "lv. 1" ... Can anyone help me please? c.c Plugin: http://yanfly.moe/plugins/en/YEP_VictoryAftermath.js
  10. Xyonel

    yanfly action sequence 1 2 3

    Hello everyone, This is my first public post here(yay) I'm glad to see a thriving community among all rpgmakerians :p I hope some of you could help me understanding some of base working property of those plugins cause even if my use of those is simple I've encountered many bug and missing...
  11. Troubles with Yanfly's Class system.

    Hello everyone! I am working on a free to play RPG and decided to use Yanfly's class system plugin. I have the option of adding the subclass skills, but they don't appear not even in menu which sucks. The plugin works as far as adding the subclass stats, but the skills are not added not even in...
  12. Zakarijah

    YEP_X_BattleSysCTB not working?

    From my understanding the afformentioned plugin http://www.yanfly.moe/wiki/Battle_System_-_CTB_(YEP) get's interference from the Action Sequence 2 Pack? http://www.yanfly.moe/wiki/Action_Sequence_Pack_2_(YEP) I was wondering if anyone knew a workaround in the script that can make them both...
  13. Captain_Joshua

    Display different equipped weapon during battle?

    I have a battler that is dual wielding two weapons. One of them is a knife and the other weapon is a bat. Some of the battlers skills are stab/slash attacks that are done with the knife and some are bashing attacks done with the bat. The knife is normally equipped in the first battle slot. The...
  14. Zakarijah

    Yanfly Learn Skill Plugin - Help

    I'm trying to set up the JobPoints and SkillLearn Plugins by Yanfly but I can't seem to get anything to appear in the "Learn SKill" menu when I playtest??? I haven't messed with anything other than changing the menu label from "learn Skill" to just "Learn" And other than that, I turned the...
  15. Fiskarien

    Can't get Yanfly stuff to work...

    Okay, so I got RPG Maker MV a couple of days ago (I used VX Ace about 4 years ago and haven't been back since then). I am currently making a game and I am trying to implement side-view custom enemies. I've downloaded the Yanfly sideview scripts and, as far as I can see, I have all of the...
  16. Yanfly's Lunatic States help

    Hi, so I'm using Yanfly's Lunatic States for VX Ace, found here. https://yanflychannel.wordpress.com/rmvxa/battle-scripts/lunatic-states/ My goal is to create the state Flames, such that when the main character attacks an enemy who has Flames the main character is inflicted with a seperate...
  17. lucofthewind

    Yanfly Engine Ace Enemy Levels in status effect

    Script in question: https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/enemy-levels/ Reason: The reason for this is I am using it as a semi-controllable difficulty system (easy mode, normal mode) for my game. As title says, I'm looking to use the enemy levels script notetags in a...
  18. PhxFire

    Yanfly action sequence help

    I'm trying to just do a basic attack where the character/ enemy goes up to the target, attacks and shows the attack animation, then goes back to their starting position... I've searched for the right code and I've found these two but neither seems to be working and The first code works...
  19. thekenbaum

    Yanfly's Option core Fullscreen Option?

    I'm making a visual novel and I am wondering if it is possible to make a Fullscreen option in the menu using Yanfly's Option Core?
  20. BonnieLass

    Compatibility issues with Hime's Hidden Choices and Disabled Choices Plugins

    I've discovered an incompatibility issue while using Hime's Hidden Choice Conditions, their Disabled Choice Conditions, and Yanfly's Extended Message Pack 1. I followed the compatibility instruction shown in the help section of the Hidden Choices plugin and placed that plugin below the others...

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Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

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