I've come across some amazing weapon sheets that I want to use for sv battles.
I have yanfly's weapon animation plugin, but the files need to be separate and not on sheets.
How does one go about making use of them? I can't seem to figure it out.
Hey! I'm having trouble with Yanfly's Row Formation.
All I want is the classic Final Fantasy rows, where any character can be targeted, regardless of row, and their position on the battlefield does not change (maybe with some slight variance in how far forward they are).
Yanfly's row system...
Hi, I am currently making a game and I have a problem with the SV battler standing on my background is there an easy way to move him down a bit
Script: http://www.yanfly.moe/wiki/Battle_Engine_Core_(YEP)
Problem:
Good day period.
Ever since I first tried it, I have always had an aversion to Yanfly's MV Battle Engine Core due to the buffer that it gives me. Whenever a person goes to initiate a skill, it has this 1-2 second buffer before it actually initiates the animation and effect.
Compare it to...
Hello beautiful people!
Here I am trying to somehow tweak Yanfly's FFV dualcast to make it work as the FFXIV (if possible).
If you have a better way to do it i'd like to hear it.
For those unfamiliar with how the FFXIV version works, I'll explain:
You cast some random magic, it doesn't...
I am using Yanfly's JP and Skill Learn System Plugins to allow players to upgrade their stats, as described in the Tips and Tricks page here. However, I want to make it so each stat can only be upgraded a maximum number of times, say 100. A similar T&T page outlines how do make the upgrade...
Hey all, first things first - if you're not familiar with either of these two plugins, they can be found here:
http://www.yanfly.moe/wiki/Message_Core_(YEP)
http://www.yanfly.moe/wiki/Extended_Message_Pack_1_(YEP)
I'm currently using RPG Maker MV 1.5.1 and as stated in the title, I'm having...
Hi all guys. I don't speak English very well and I hope you can understand my problem ^^
as the title suggests, I use the Yanfly's Aftermath plugin and i would like to remove the word "lv. 1" ... Can anyone help me please? c.c
Plugin:
http://yanfly.moe/plugins/en/YEP_VictoryAftermath.js
Hello everyone, This is my first public post here(yay) I'm glad to see a thriving community among all rpgmakerians :p I hope some of you could help me understanding some of base working property of those plugins cause even if my use of those is simple I've encountered many bug and missing...
Hello everyone! I am working on a free to play RPG and decided to use Yanfly's class system plugin. I have the option of adding the subclass skills, but they don't appear not even in menu which sucks. The plugin works as far as adding the subclass stats, but the skills are not added not even in...
From my understanding the afformentioned plugin
http://www.yanfly.moe/wiki/Battle_System_-_CTB_(YEP)
get's interference from the Action Sequence 2 Pack?
http://www.yanfly.moe/wiki/Action_Sequence_Pack_2_(YEP)
I was wondering if anyone knew a workaround in the script that can make them both...
I have a battler that is dual wielding two weapons. One of them is a knife and the other weapon is a bat. Some of the battlers skills are stab/slash attacks that are done with the knife and some are bashing attacks done with the bat. The knife is normally equipped in the first battle slot. The...
I'm trying to set up the JobPoints and SkillLearn Plugins by Yanfly but I can't seem to get anything to appear in the "Learn SKill" menu when I playtest???
I haven't messed with anything other than changing the menu label from "learn Skill" to just "Learn"
And other than that, I turned the...
Okay, so I got RPG Maker MV a couple of days ago (I used VX Ace about 4 years ago and haven't been back since then). I am currently making a game and I am trying to implement side-view custom enemies. I've downloaded the Yanfly sideview scripts and, as far as I can see, I have all of the...
Hi, so I'm using Yanfly's Lunatic States for VX Ace, found here.
https://yanflychannel.wordpress.com/rmvxa/battle-scripts/lunatic-states/
My goal is to create the state Flames, such that when the main character attacks an enemy who has Flames the main character is inflicted with a seperate...
Script in question: https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/enemy-levels/
Reason: The reason for this is I am using it as a semi-controllable difficulty system (easy mode, normal mode) for my game.
As title says, I'm looking to use the enemy levels script notetags in a...
I'm trying to just do a basic attack where the character/ enemy goes up to the target, attacks and shows the attack animation, then goes back to their starting position... I've searched for the right code and I've found these two but neither seems to be working
and
The first code works...
I've discovered an incompatibility issue while using Hime's Hidden Choice Conditions, their Disabled Choice Conditions, and Yanfly's Extended Message Pack 1. I followed the compatibility instruction shown in the help section of the Hidden Choices plugin and placed that plugin below the others...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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