Detailed Problem:
YEP Region Events is used to trigger a Common Event when the player steps on a Region Tile.
When the player is moved through a Movement Route and lands on a Region Tile, the tied Common Event won't execute.
I'm seeking help to investigate that problem and maybe fix it if...
Referring to this resource:
http://www.yanfly.moe/wiki/Grid-Free_Doodads_(YEP)
I have followed the instruction exactly, but the plugin does not appear in my Plugin Manager because there is no .JS file in the download. The only thing in the RAR file is a file called doodads.json (which goes in...
For any of you familiar with Yanfly's Conditional Price script,
I am designing a game where commodities are traded on narrow margins for profit. I've made massive conditional changes to all sorts of buying conditions.
I just got around to addressing the selling prices, I wrongly assumed the...
Hello I am trying to have HP Bars display both Current and Max (450/450 instead of just 450) for actors and enemies using Yanfly's BattleEngineCore and VisualHpGauge but it doesn't seem to work for me
BattleEngineCore -> Window Settings -> Current/Max -> True
VisualHpGauge -> Text Display ->...
Hello,
I have a question in regards to Yanfly's System Option script for RPG Maker VX Ace. There is an option where you can create your own switches and variables in the game options menu, but there's not a whole lot I know about coding. However with what I want to do I think I can tackle this...
Hello everyone! Hope you are all doing well and staying safe. I have a plugin request to make for RMMZ.
My game has a system that allows the player to interact with objects and NPCs when approaching them. To complete this system, I need to be able to assign common events to keyboard keys...
Hey everyone! I've had a look around and I can't seem to find an answer to this issue I'm having.
I'm using Yanfly's awesome message core plugin in a RMMV project and I'm having a name box X position issue.
As some of my message windows will be using busts and some won't, I want the name boxes...
EDIT : Problem solved by Proxxie_Desu on post #6.
Original post below:
Hello.
I am in the process of porting old projects from MV to MZ, and I've stumbled upon some problem that I thought could be fixed by plugin parameters, but I don't know how to do it.
If you used Yanfly's plugin in MV...
I've really wanted to use Moghunter's Ring Menu from his BattleCommands plugin for such a long time now, but I always have to use his BattleHUD with it, and that's never compatible with my games, since I use a lot of Yanfly's plugins. I know that was the dumbest thing I've ever said, but don't...
Hi Everyone,
I am using Yanfly plugins and Olivia plugins and during a boss battle i use some "Force-Actions" when life drop at 50% then 25%.
Sometimes the game enter in conflict and sometimes not. I have no clue to know what make this happen.
I took a screenshot if someone understand it...
I've been having a lot of trouble with these three plugins cooperating. I know Yanfly's plugins and MOGHunter's plugins don't really get along, but this is something I'm in dire need of, as it's a key mechanic in the combat system for my game.
I can't do Javascript code to save my life, and I...
Hi there, I'm new to the forum. Sorry my first post isn't more positive, but I was hoping somebody here could help me out.
I recently bought Olivia's Aggro Management and Provoke Effect (as well as trying to implement YEP Taunt as backup) for a more controlled aggro system. However, it would...
So I'm using the Status Menu Core in my game.
http://www.yanfly.moe/wiki/Status_Menu_Core_(YEP)
An issue I'm having is there is only one main character in my game. The rest are used a lot, but don't have the same tracking for certain things like relationships and so forth where I'd want a...
Yanfly's Vehicle Restrictions plugin doesn't an option for Terrain Tags & I was wondering if someone who knows JS could add it as an option.
Yanfly's Vehicle Restrictions
Title says it all. Specifically, I want to make a common event menu that uses the 4 windows provided by the plugin AND show three additional windows that display various variables.
I am aware that the provided windows can display the variables, but for aesthetic reasons, I want them on separate...
In my game, many skills cost a percentage of HP rather than MP. However, this has created an issue where bosses will drain their own health very quickly with only a couple skills. Right now, my solution has been to make a duplicate of every skill, one that costs HP (for the player), and one that...
When using both mjshi's Pretty Sleek Gauges and Yanfly's Battle Status Window, the HP bar is cut off for some reason. I'm assuming this is because of a script conflict. I've already tried putting one above the other and vice versa.
Example:
If a compatibility patch is possible, it'd be a...
I'm using Yanfly's Vehicle Restrictions plugin to control where the Boat can go & it seems in order to allow it to sail the high seas, I'm going to have to cover EVERY SINGLE WATER TILE ON MY 256x256 MAP! That's ridiculous! Why didn't he give an option to use Terrain Tags too?!
So I'm asking if...
Hey RPG makers, thanks for reading this thread!
I'm still quite new to RPGMaker and have been experimenting with using Javascript in combination with Yanfly plugins to create various skill effects, to various levels of succes haha. (RPG Maker MV)
Right now Im trying to create a skill called gut...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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