The following scripts are available on Yanfly Channel.
Battle Command List allows customization based on actors and classes:
Weapon Attack Replace allows linking weapons to skill use:
However, WAR skills still show up written as "Attack" in the command list, even skills with the...
Introduction
This is a script I extracted and modified from YEA - Battle Engine, because the battle system I use is not compatible with it.
This script will skip the party command window when a battle starts and when a turn ends, because it is really annoying to click fight, and most of the...
I am using
YEA-Victory Aftermath v1.03
Put script in spoiler as the recent one been updated to v.1.04
1st off
How do I fix the spacing in the Level up window as pictured here?
2nd
Need a snippet/add on to let me have the Victory Aftermath use a separate Window Graphic (or at least a...
DoubleX RMVXA Enemy MP/TP Bars Addon v1.02b to Yanfly Engine Ace - Ace Battle Engine
by DoubleX
Note
This script is extremely similar to Yanfly Engine Ace - Battle Engine Add-On: Enemy HP Bars so crediting DoubleX or his alias will violate this script's terms of use...
I was thinking it would be a good idea for a script to make an add on to YEA Class System by making each class have a different max level, with the actor's max level being the overall cap no matter what the class is.
Using this, you could make classes which when you reach max level, the better...
DoubleX RMVXA Percentage Addon v1.03a to Yanfly Engine Ace - Battle Engine Add-On: Enemy HP Bars
by DoubleX
Prerequisites
Yanfly Engine Ace - Battle Engine Add-On: Enemy HP Bars(Created by Yanfly)
Introduction
Displays the current percentage of the hp bar filled
Video...
So i've been using Yanfly Engine Ace's Menu Cursor addon, but strangely, the custom cursor icon doesn't appear for me when the game brings up a standard choice set box.
I did leave the highlighting selection box on so that I could use the choice box :X
DoubleX RMVXA Addon v1.00a to Yanfly Engine Ace - Party System Add-On: Command Party
by DoubleX
Prerequisites
Yanfly Engine Ace - Party System Add-On: Command Party
http://yanflychannel.wordpress.com/rmvxa/core-scripts/party-system/command-party/
Introduction
Opens the command party window...
DoubleX RMVXA Bug Fixes v1.00a for Yanfly Engine Ace - Buff & State Manager
by DoubleX
Prerequisites
Yanfly Engine Ace - Buff & State Manager(Created by Yanfly)
http://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/buff-state-manager/
Introduction
Tries to fix bugs I've found in Yanfly...
Hey guys, having trouble getting the skill cost manager to work in my game.
I have added
<mp cost: 10%>
to my skill paralyze that has a base of 7 mp to cast but when im battle testing with it at level 10 the mp cost still stays at 7.
anyone know whats going on here?
YEA - Battle Engine Add-On: Enemy HP Bars [EDIT]
by Yanfly
edited by Adiktuzmiko
#=============================================================================
Features
# Basically it allows you to let enemies have hp bars
# I edited it so that you can set the width and height of the HP...
Yanflys class system and class specifics scripts are amazing, but I'm having a major issue with them regarding the way my game is set up.
Whenever i equip a class and/or subclass, the abilities that have been learned through them are always on my skills menu even if I change
the actors...
Partition Damage v1.10
by AdiktuzMiko
#=============================================================================
Features:
Basically it allows you to have a percentage of your damage
dealt as bonus damage having a different element.
Example: I have a weapon that has a 10%...
Introduction
This is part of YEA - Battle Engine. It contains only the damage popup code, so it should work with almost any battle system flawlessly.
I hope people can make some use out of it.
Screenshots
Not needed.
Credits
Yanfly and Helladen.
Commercial
To read the rights of what the...
Hewwo everyone o3o im new here, have been on the site for a few days, got a game started and is making.decent progress, anyway :D Im taylor, pleased to meet you all ^ - ^
Introduction
This is part of YEA - Battle Engine. I took the skipping of the battle log messages and made it into its own script.
This script should work with almost every system, and to install it just paste it above main and below all your other scripts.
I hope people can make some use out...
Introduction
This is part of YEA - Battle Engine. I took all the enhancements to the interface and removed any code that broke other system's compatibility. There are still issues with specific systems, but this should work in a much wider range than it did previously.
This script will work...
Introduction
This is part of YEA - Battle Engine, one of my favorite systems in it is the debug controls. This script contains only those controls. You can read more about it in the comments section of the code, which explains which controls do what.
This script should work with almost...
Introduction
This is a script I extracted and modified from YEA - Battle Engine, because the battle system I use is not compatible with it.
This script will skip the party command window when a battle starts and when a turn ends, because it is really annoying to click fight, and most of the...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.