So, I'm trying to add more than 3 frames for my battlers but I can't find a plugin that's able to do it which is not also outdated. For various reasons, I have to use the latest MV version and the only two plugins that I know of that can do this does not work (anymore).
Here's the plugins I...
This is the plugin I'm currently using https://raw.githubusercontent.com/suppayami/yami-engine-delta/master/build/SkillShop/YED_SkillShop.js
How do you restrict certain skills to certain players in the shop? I've tried many different script calls but none are readable by Yami's engine.
Hi, so I'm using the YED plugin here: https://raw.githubusercontent.com/suppayami/yami-engine-delta/master/build/SkillShop/YED_SkillShop.js
When I get to the skill shop, I want skills for purchase only showing up for certain members. For example, I have a white mage. Only my white mage should...
So i've been trying to use the YED sideview battler plug in, and test out if it works, but i can't seem to show my sprites, they say this plug in ain't outdated yet so i was thinking I'm doing something wrong here, so here's my note tag and my sprite, please do help me out,if there's already a...
I won't be linking both plugins because the issue is actually with a part of Yanfly's Row Formation not accounting for battler sprites that don't follow the default format.
Yanfly's Row Formation:
Look at the attached image, the first actor...
I updated my Yanfly plugins and now YED - SideviewBattler doesn't work. Since the plugin need YEP - Animated Sideview Enemies, I think one of the last updates for it may be the cause.
Here the plugins in case anyone need...
This is an exact problem LadyBaskerville was having. But his solution, given inserting <Sideview Width: x> into the notetag, causes a new problem. Due to adding the width the size of the spritesheet, in battle, it recognizes the enemy's hitboxes the size of the given width, causing my actor to...
This plugin provides infective feature for states, which is alike to a virus. After a few turns, nearby battlers will be infected by some certain states.
Place the Infective State plugin below any core plugins from other engines, such as Yanfly...
This plugin provides a skill shop for buying skills with many custom costs.
Place the Skill Shop plugin below any core plugins from other engines, such as Yanfly Engine, and configure the plugin to your taste.
There are some notetags, please see them in...
The Hospital Add-on: Custom Costs provides a more custom cost for Hospital. May requires a bit knowledge about programming for eval.
Requires YED_Hospital (Version >= v1.1.1)
Place the Hospital Core plugin below any core plugins from other engines...
I'm looking at this YED_Tilemap.js script and I'm sure I'm wrong but it seems like it's a performance enhancement the way the tiles load?
I'm sure I'm wrong that might be wishful thinking but if someone can explain it that be wonderful.
Retain State on Death
The Retain State on Death plugin allows users to create states that are not removed on killed. For example, Zombie state cannot be removed on death.
Place the plugin below any core plugins from other engines, such as Yanfly Engine, there is no...
The Hospital Core plugin provides a fancy hospital scene for healing with controllable fees. The plugin was made in the most minimal way for future add-ons.
Place the Hospital Core plugin below any core plugins from other engines, such as Yanfly...
now I need to determine, how MV determines if an auto tile is complete or not.
Edit:From what I can tell it uses Autotile kinds to do that.
Edit 2: The editor determines it and packs picture data for the engine....
Hi people! I was wondering... Here in Brazil, we have a whats app group for we talk about rpg maker and our projects. A more informal way for we meet each other. Is there any whats app group out there?