yep core engine

  1. Change the game resolution with existing MOG plugins

    Hello everyone. I am using the Moghunter Master Demo MV. I am faced with a game resolution problem when exporting it to iOS devices. I tried the SDKGameupgrade plugin but it doesn't work well and in the export the resolution doesn't change. Testing the YEP Core engine plugin, this works but the...
  2. Xntraxz

    Question: ¿is there a way to do a permanent zoom in battles?

    Hello, im using a sideview battle style for my game, i have YEP_Coreengine.js and the action sequence packs, in those codes you can zoom the camera in battle for certainly actions and perfom animations, but i was wondering if i can set a zoomed camera in battle for default, like a centered zoom...
  3. hikaru909

    Change equipped clothing with YEP Buff & States Core

    Is it possible to change equipped clothing using the Buff & States Core? My idea is that I am having a character transform and, on top of that, it changes their clothing (and it changes back when it wears off). Is such a thing possible with the B & S Core, or is does it require custom scripting...
  4. KotoYama

    YEP Core Engine - InGame Update Real Scale

    Is there any way to change YEP Core Engine's "Update Real Scale" parameter through the game? I wasn't able to find any Plugin/Script commands in the plugin's Help section.
  5. Rexodiak

    Question Regarding Resolution and Black Bars

    Hi all! First of all, apologies if this has been answered before, I couldn't find any useful answer, secondly I'm very new to this program... so you can already expect how much I know about this... So, I downloaded YEP's Core Engine to adjust the resolution of my game to 1280 x 720, the...
  6. Y.E.P Core Engine problem (Solved)

    Hi everybody, I'm here to ask your help. i'm trying to make a custom experience gain from a monster with the YEP Core Engine (the amount of experience is over the 9.999.999 by default), so i make the note tag to gain 9.999.999.999 exp : But when i'm making a battle to test, it wont work ...

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When you're forced to make a tutorial for something obvious.
one dislike. tragic really ofended me bruh
i only have one decent song and i dont even think it fits for a video game
Update: I finished the combat arena! My goodness, it took a while! There were numerous little bugs to squash.
Maldra wrote on stramin's profile.
Hi regarding the 32 bit -> 64 bit
I am running on a 64 bit windows OS and tried doing this conversion. I converted all of the .exe files that I could find in the KADOKAWA\RPGMV folder using the 4gbpatch.exe file. However, after trying to access RPG Maker MV after this conversion, it simply will not load. Do you have any advice or any ideas?

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