1. LUKElcs

    RMMV How do I make my games save system work on Mac?

    EDIT : I wanted to say that I have since been informed that the save system not working is because the game is not an authorized app on Mac, and therefor cannot edit or create files. If anyone knows of something I could do on my end, or something the person who downloads the game could do on...
  2. Master_Bronze_Elite

    RMMV YEP_SaveCore Help

    Currently, the plug-in allows you to change the Y position of your party but not the X position (from the plug-in editor). Does anyone know which line of code I can change to allow me to change the X position of the party display? My game only has 1 character, (as of now,) so I would like them...
  3. LSDolphin

    RMMV (YEP Buffs & States) Custom Select Effect conditional always reads false

    So I'm using Buffs & States to create a "flight" state where flying enemies can only be hit by long range skills. If the attacks are not long range, they miss. Yanfly has written some example shield states that are very similar to what I need, so I used those as examples. Of course, I'm here...
  4. maliyana

    RMMV Yanfly's Map Select Skill does literally nothing

    I just cannot get this plugin to work. I've even tried it on a new file. I select a spell, which is supposed to trigger a common event that makes rain appear. Nothing. I've tried changing the scope multiple times, from ally to enemy to none. No difference.
  5. RMMV (YEP) Buffs States Core Custom Respond Effect Help

    I'm working on a golem unit that should spawn a smaller golem every time it is damaged with a value over 25. I'm trying to use custom respond effect on state 27's notes to get the variable to increase by one, which would spawn a smaller golem once if the damage on it was over 25. Essentially...
  6. Ksyoush

    RMMV YEP event chase player gets glitchy with diagonal movement plugins

    plugins used: http://www.yanfly.moe/wiki/Event_Chase_Player_(YEP), https://victorenginescripts.wordpress.com/rpg-maker-mv/diagonal-movement/ Hello. Sorry that this problem is too specific,but when the plugin event starts chasing the player,it's sprites get weirdly cropped. I just wonder if there...
  7. coucassi

    RMMV YEP_Item_Menu_Categories & BO_Shop_Categories

    Heyho : ) The Plugins relevant für this question should be: YEP_ItemCore YEP_X_ItemMenuCategories YEP_ShopMenuCore BO_ShopCategories This is also the order I put them in the PlugIn Manager. The problem seems to be caused by BO_ShopCategories, which I used to transfer the ItemCategories to...
  8. ThreeSixNine

    RMMV using drawText() in Yanfly Common Event Menu

    Greetings makers! I am running into some issues while working with Yanfly's Common Event Menu. I am using a couple different Yanfly plugins to show various information in a custom menu; YEP_MessageCore, YEP_MessageEvalText, YEP_CommonEventMenu, YEP_X_CEMSetupPack2. -NOTE- YEP_X_CEMSetupPack2 is...
  9. RMMV Help with YEP_BuffStatesCore

    Greetings: I am using YEP_BuffsStatesCore. As built into that plugin, I am using "Lunatic Mode - Custom Timing Effects" In state "A" I have the following note tag to apply state "B" when state "A" is removed. <Custom Remove Effect> onremove: this.addState(13) </Custom Remove Effect> When...
  10. gRaViJa

    MV - Window Opacity on YEP Quest Journal

    I'm using a couple YEP plugins, including YEP Options and YEP Quest Journal. For some reason, The window opacity is always semi transparant for the Quest windows: Options, how it should be: Quest: There are options for YEP Quest Journal to change the window opacity for each window, but...
  11. Ksyoush

    Need help with text plugins

    I'm currently using GALV_MessageStyles,GALV_MessageBusts and YEP_MessageCore https://galvs-scripts.com/2016/03/31/mv-message-styles/ https://www.google.com/amp/s/galvs-scripts.com/2015/11/01/mv-message-busts/amp/ http://www.yanfly.moe/wiki/Message_Core_(YEP) My problem is that when message...
  12. adder

    RMMV Skills learning cost scaling

    Hi, I am trying to create skills that require gold and JP to learn them, I am using the Skill Learn System (YEP) and Job Points (YEP), I have no problem setting the base costs, but I would like to make the cost of gold increase with each skill you buy, (Example: 100, 200, 350… etc.) so that all...
  13. Schwipsy

    RMMV YEPSkillCore. Self damage when miss?

    I'm trying to use YEPSkillCore to make the player take damage and drain the MP if it misses the attack. This is the code I tried using (but is not working) What am I doing wrong? <Post-Damage Eval> var result = target.result(); if (result.missed || result.evaded){ <HP Cost: 5%> <MP Cost: 10%>...
  14. RNG on item help

    2 question in one ----- need help on this creating the formula RNG. I wanna create an item that can cure any state debuff, but can only 1 state. so for example: actor have 3 debuff states: poison, confuse, and blind. with the item, it will cure one of the states random. the problem is how...
  15. PLUEVNR

    RMMV [FIXED][RMMV] YEP message, name box issue

    Hello I have a question about message box (RMMV) I'm using YEP_messageCore, YEP_X_ExtMesPack1 and HIME_Windowskinchange I have a windowskin for my messages and a windowskin for my menus I'm using a plugin command which allows to have a name box above the message box The problem is : The...
  16. goldrat1

    RMMV Weapons not appearing with YEP Animated SV Enemies

    Hi all, I'm currently trying to make one of my enemies use a hammer with some of its attacks. I'm using YEP_X_AnimatedSVEnemies to do this, but it's not working quite correctly. I've put the following tags into the enemy description: <Sideview Battler: HAMMERNEMY> <Sideview Weapon: 24>...
  17. RMMV Help with YEP_CoreEngine

    Hello, I am trying to change the HP parameters to my characters, I want them to have more HP than the program allows, so I downloaded this plugin, but according to the tags that the plugin has, I do not see any in which that can be changed parameter, the strangest thing is that this plugin can...
  18. RMMV Attachable Augments (YEP) Text Color Help

    Hello, I was wondering if anyone could help me with this. So with the Attachable Augments plugin http://www.yanfly.moe/wiki/Attachable_Augments_(YEP), the text when selecting an augment, will take the color change from http://www.yanfly.moe/wiki/Item_Core_(YEP) like the image below. But once...
  19. goldrat1

    RMMV YEP Animated Sideview Battlers, using Weapons with animiated sideview enemies

    Hi all, I'm currently trying to make one of my enemies use a hammer with some of its attacks. I'm using YEP_X_AnimatedSVEnemies to do this, but it's not working quite correctly. I've put the following tags into the enemy description: <Sideview Battler: HAMMERNEMY> <Sideview Weapon: 24>...
  20. Featherbrain

    RMMV Remove enemy with certain state from turn order display indicator (Yanfly Charge Turn Battle / CTB)

    I have a "corpse" State that is treated as a death state for most purposes, except that when enemies have this state (as opposed to the actual death state) they remain on the field (no collapse), retaining their row order and still being targetable by attacks. (Think Darkest Dungeon, for those...

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