1. Sugor

    Yanfly!!!!! NOOOOOOOOOOOOO HEHE I WUV U <3

    THANK YOU FOR EVERYTHING YANFLY YOU ARE THE BEST PERSON I KNOW I DON'T KNOW BUWHAHAHAH IT'S JUST THAT WHEN I SAW YOUR VIDEO ABOUT RETIREMENT MY HEART IS POUNDING THAT'S WHY I'M POSTING I DON'T KNOW WHY MY HEART POUNDS LIKE THAT.... ANYONE PUT YOUR FAREWELL HERE FOR YANFLY!!
  2. The Real Sye

    YEP Class Change Core: Subclass - Set Subclass Level

    Hello! I've spent the last hour trying to find information on this, and either I'm looking in the wrong places, or I'm just blind. The question is simple: Is there a method to set a subclass level on a character in YEP's plugin? In this context, it would be for a character acquired later in...
  3. Lemonrice

    YEP ctb: show more turns in turn order prediction

    Hello, I'm currently using Yanflys Charge Turn Battle system (yes, I am aware, that the support has been discontinued :kaoblush:) and I wish the turn order display to show more than one turn. This is how it currently looks: This is how I would like it to look: Now I'm not sure if it...
  4. PixelBoy360

    Team Attacks (Combined Attacks)

    Ok, Iʻm trying to make skills where 2 characters do one skill together. So visually I want it so one character does a skill, and both character #1 and character #2 step up to do the one attack. What plugin would I use to do that, Action Sequence Pack 1?
  5. Captain_Joshua

    Yanfly Button Common Event not working right with Yanfly Keyboard config?

    I have both the button common event as well as the keyboard config plugins from yanfly installed. Unfortunately enough, these two plugins don´t seem to like each other very much. I have tried turning off the keyboard config one, and the common event one worked perfectly without an issue...
  6. GalacticGod

    YEP.150 - DragonBones (Issues using ShadowHawkDragon's DragonBones assists)

    Every time I try to use one of, ShadowHawkDragon's DragonBones assists; when the battle first starts the Dragonbones battler is static until one of the party members attacks it; then it no longer becomes static and starts moving the correct way. I do not have this issue when I use Ækashic's...
  7. Hahasea

    YEP event morpher in a common event

    Am I the only dumb dumb here who find the Yanfly tutorials insufficient? I'm trying to morph a crop event which calls on growing and harvesting common events into a reharvestable tree event. I have both these things working individually, but for the life of me I can't get the morph to work! I...
  8. mangaka7

    YEP Equip Core HP/MP Issue

    Hey guys, I've been having issues with YEP Equip Core since I installed it way back. I never dealt with the issue because I was busy mapping and doing other things. I was hoping the updates would fix this issue, but it persists. Maybe I'm an idiot and I'm doing something totally wrong. The...
  9. Is there any better way? "Self Switches & Variables (YEP)"

    I'm using a plugin"Self Switches & Variables (YEP)" I'm curious about this. How can we use this effectively? -plugin Commands- SelfSwitch Map x, Event y, Switch z to true/false SelfVariable Map x, Event y, Variable z to 12345 The command above is the switch of the event on that map, the command...
  10. PhxFire

    YEP Enemy Levels Plugin - Control enemy lvls based on area

    So I'm using Yep Enemy Levels plugin but I want to be able to limit the lvls based on where the player is in the game to help prevent over leveling too early. So let's say in the first map I want enemies to be lvl 1-10 within a +-2 lvl from the MC... so when the player is lvl 5 they can...
  11. Milennin

    [YEP_X_BattleSysATB] - Player ATB gauge moving super slow

    Been working on this game for a while with Yanfly's BattleATB. Has been working just fine, until today, when I go into battle and my player ATB gauge is crawling up at a snail's pace. Setting his Agility to 9999 does not change a thing, it remains to charge at super low speed. The enemies I've...
  12. Drunken Paladin

    SRD Timed Attack Action Sequence

    Hi folks, there is a plugin that lets you implement timed attacks into action sequences, which is good & precisely what I wanted. However, it just doesn't seem to work if you use other parameters, like <whole action>. I don't think this is a compatibility thing, since I've gone through and...
  13. Kikeluzi

    Random Diagonal Movement For Event [Yep_MoveRouteCore]

    I'm asking for a support, but, my post can be used as an idea for you :LZSlol: Since I did not find a plugin or a way of not using parallel event to put random motion in the events with diagonal movement, I used the script this.moveRepeat(direction, times) from the YEP_MoveRouteCore.js, that...
  14. Drunken Paladin

    YEP Buffs & States + Dragonbones

    Hi folks, I'm sure there's a simple solution that I'm missing, but I can't find a way to modify where the state counter sits except through a state note tag, which isn't really helpful to me. Some large enemies hide the state counter off the top of the screen, and in the case of dragonbone...
  15. Alphaistimz

    Conditional weapon range with Yanfly's Plugins

    Hi, everyone I currently make a project ONLY with Yanfly's plugins. I use many of the plugins, but I currently have troubles setting conditional weapon range based on the row the battler in. I think it should be related with YEP Target Core, Selection Control, and Row Formation. I use 2 rows...
  16. Profile Status Page cutting off the image

    Hello, I recently tried to implement Profile Status Page by Yep . It works fine except the text is cutting off the character profile image. Did anyone else stumble upon this issue? Here is a picture of how it looks.
  17. Roguedeus

    Yanfly - EquipBattleSkills - Bug or Feature?

    I post this here, since I can not easily find a way to report this to Yanfly directly. If I am missing something obvious please let me know. This note tag: * Class, Skill, Weapon, Armor, and State Notetags: * <Equip Skill Slots: +x> * <Equip Skill Slots: -x> * This increases or...
  18. Narch

    Yanfly Event Spawner: Performance Bloat after several uses

    Background: I'm developing a game since a lot of months. I was previously using Galv Event Spawner when Yanfly did not have its own. I encountered performances problems after hundred of spawns with the Galv plugin, slowing my developement last year. I switched to YEP Event Spawner when it got...
  19. QMovement with YEP_RegionRestriction

    Hello together, i want to use an ABS with the possebillity of RegionRestriction. Also i want to use this Script to switch Regions: https://github.com/Hikitsune-Red/RED_SetRegionId/blob/master/RED_SetRegionID.js But now I have an problem, it seems so, that they are not working together, because...
  20. Driftwood Gaming

    YEP_PluginCmdSwVar V1.00 Compat Issue?

    I've isolated a bug related with three of Yanbro's plugins: YEP_MessageCore(v1.19), YEP_PluginCmdSwVar(1.00) and YEP_GabWindow(v1.06) ((All currently most up to date as of posting this)). The issue occurs when you try to show an item icon that's using a variable to assign it's index. I.E...

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Tempted to come up with a unique spell naming system....But ''Fire Magic'' and ''Fire,Fira,Firaga'' are so easily recognizable :p
Yesterday I discovered that I can copy/paste multiple commands by holding shift. I tried this when I started developing holding ctrl and when it didn't work I just copied every single command one by one. For two years.

I am in heaven now.
All right, so lesson learned. No more complicated battle systems for me.
Whew, just finished a whirlwind of deadlines. Finally a tiny break. You know...I should go update my 2020 banner now.
image_2021-06-16_153010.png

Why are barrels to difficult? xD I feel like i Barrel...y made it....eh EHHH!? :p

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