Screenshots in this Spoiler.
Videos
Mini Trailer Beta
Battle System Beta
Introducing the Oni (Gameplay Video)
Mini Game Beta
More Info
Progress %'s for demo release.
- World Map Design - 100%
- Battle System Features and Layout - 85%
- General Mapping - 80%
- Battler...
My game is a puzzle-RPG fusion about non-euclidian geometry, with the main combat system being running through mazes created by the bosses before time runs out, and most of the enemy names and designs are math puns... Is this original enough or need I go on?
I really hope that people like to read my "devlog" in this post. I made a little habit to always go on this post every month and update my progress it's a great way for me to tell myself this: You can do it!
Made a surprising amount of progress in these past two days. Really helps when parallax mapping breaks limitation and allowing me to be creative and make maps that match my vision.
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