I have created a lot of 8bit and 16bit assets for Rpgmaker MV/MZ and want to share with you. They can be used and changed to one's needs. BUT, CD-I fanart may not be used for games that are sold.
I'm new to this and am willing to listen to complains, ideas and advice.
An NES-style action adventure RPG, based on titles such as Kid Icarus, Legacy of the Wizard and Legend of Zelda. A PS/Xbox or any Controller with 4 buttons or more is recommended.
This game stars Ajax, a cave-dwelling fellow who lives with his overbearing parents, but with the...
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So I'm making a Zelda fan game, and I need something like this:
Basically the Link from the original Legend of Zelda in 1986 with blue clothing, and the formatted for RPG Maker MV. It is ESSENTIAL that they have the NES graphics, as my entire game will be in that...
DISCLAIMER: I do not own any of the two franchises, only the story.
Premise/Setting: Banished by Krang after attempting to thwart his invasion, the Teenage Mutant Ninja Turtles find themselves in the land of Hyrule consumed by darkness and on the verge of losing the war against Ganondorf...
GridScrollMap.js - 1.3.0 (2018/02/25)
Creator name: Triacontane
Seamless screen transition while scrolling on large maps
Note: Scrolling effect occurs on large map. (not small maps separately)
- Plugin command isn't required unless you want to disable map scrolling.
EHEB SAGA - DROUGHTLOCK
"Eheb Saga - Droughtlock" is an action-RPG set in an apocalyptic dark fantasy world.
I made a large part of the content completely myself: especially graphics and music.
In top-down view, you fight your way through dark dungeons and defeat powerful...
Hello Plugin Makers,
I Would like to place in a Plugin Request for a Zelda like music-mechanic, Similar to the one in "Ocarina of time","Majora's mask" and "Windwaker". I want the plugin to work the same or at least somewhat close to the mechanics in those games. It would be nice to have it be...
Welcome to the recruitment thread for The Legend of Zelda: Servants of Darkness!
The game will be made with RMMV. However, that could change to RMMZ.
A new threat has befallen the kingdom of Hyrule. The New Order of Calamity, led by the Gerudo chief Ganondorf, is holding...
Engine in use is subject to change
I'm calling it The Legend of Zelda: Servants of Darkness. The basic story of the game is that a cult led by Ganondorf, chief of the Gerudo, is working to take over the land of Hyrule so that Ganondorf can unleash his true form of demon king Ganon and turn...
I'm working on designing my game and need to know how many tiles wide and high I can fit on screen at once. It's for a Zelda-type action/puzzle game, in which each map is 1 screen with no scrolling.
I know I can change the screen resolution with plugins, and I currently have it set to 1248×720...
Hi i have a few Questions(I use RPG maker mv for Nintendo switch):
1 Is There a a way to make a Zelda Like Battle System in Rpg Maker mv for the switch?
2 is There a way to make a Party Game with a dice and Minigames?
Do you think it would be possible for a newbie to use RPG Maker XP while making own tiles for the world and own pixel art for sprites?
I want to start making something like the first Zelda. It seems simple. Thoughts?
Welcome To The Island Of Hearth
It was 10 decades ago when the portal opened and from
it evil so old, that only old and ancient magic
forgotten to the world can defeat It. Many have fallen
to this great new threat. Adventures from all over
the world have come to hearth looking for...
A while ago, I played ''Legend of Zelda: The Lampshade of No Real Significance'' and I loved the artstyle so much I tried making a game with the same charm artwise.
Our hero Nimble start as a normal troll child, sleeping in his bed when his friend comes in
to wake him up to remind him that it's...
single-screen maps with automatic movement between them - April 29, 2016
Creator name: Ben Hendel-Doying
single-screen maps with automatic movement between them
Allow for the automatic movement of the party between maps simply by walking to the edge, without the need to create ANY...
To offer a bit of style to a game I've been working on, I have blurred the bottom and top halves of my map, and when the player characters are on those blurry sides of the map, they appear blurred as well. This simulates a "tilt shift" photo effect, which is awesome, and it looks pretty cool...
The world has become ravaged by a dark and hateful evil. It is spreading across the lands, turning old allies against one another, destroying once noble kingdoms, and corrupting the great spirits that watch over all life. Our hero ends up thrust on a quest to uncover the source of this...
Who would have thought an idea like "I wanna put the character bio in the equip screen" would turn into a bunch of work and fun collaboration @Puppet Knight . Now my Equip/Character screen is the way I want it.
Just one more week of grinding through semester finals and I'll be able to actually work on some games and stuff. Hopefully I'll be able to work on my game document to actually have my ideas somewhere outside of my cranium of madness.