I'm trying myself on a game for (hopefully) charity and I want it to be as good as possible.
Therefore I want the game to be zoomed in more than usual because it looks waaay better.
But every time the screen is zoomed in the floor is unwatchable and I fear that there is no solution to...
What is this about?
One of my experiment that allow smooth "zooming" feature via eventing. Modified to be user friendly and easy to study.
Apprentice knowledge of how script call works in event.
Understanding of how parallel common event works.
A switch (Zooming Mode), 2...
Can someone please help me out?
Can't seem to figure out why certain zoom values such as 2.25 create pixels above the character sprites (events/player).
$gameScreen.startZoom($gamePlayer.screenX(), $gamePlayer.screenY(), 2.25, 1)
Meanwhile zoom 2.4 & 2.6 work nicely:
Is there a...
Like the title says, I need a script call to zoom into the players x, y location. I'm using this for map transfers since I want that zoom effect before you enter a door. The script call I've been using is this;
$gameScreen.startZoom(x, y, zoom, duration);
The problem for me is with the "x" and...
Hello everyone, hope your all well. I'm having some compatibility issues with two plugins:
MBS - Map Zoom and MV Timed Message Popups.
Basically, the message popups work fine at normal scale. However, when I zoom into any map, the popups do not anchor to events as intended.
Hello! I'm using this zoom script (It's in French...), and I have it working on normal maps. However, I'm using parallax maps made with several scripts, and the script does not work correctly on these maps. Events and the player zoom in properly, but the parallax stays the same.
If I provide my...
Per the you tube zoom tutorial, here is my script:
Var xPos = $gamePlayer.screenX();
Var yPos = $gamePlayer.screenY();
$gameScreen.startZoom(xPos, yPos, 2.0, 300);
Here is my error message:
What went wrong?
Hello there, I've been invested in making an RPG game with Mana Khemia's battle system for a long time. But I really don't know where to start. I saw one that did an actual Tales Series' battle system... so I'm wondering if this one is possible?
I already know that you can make a bigger sprite...
I am looking for a script which enables me to zoom in on a portion of a map - and, of course, then zoom back out. I know of scripts which do this just for the character sprite or in battle, but neither of those are what I am looking for, as I want to use this in cut scenes.
Does anyone know of...
I have several questions about the resolution and graphics:
1. I want to make my game's maximum resolution 1080p. I also want an option to choose between different resolutions. Is there a plugin for that?
2. In standard resolution, everything looks fine. However, in 1080p 16:9, everything is...
So there's a really cool script here that allows you to scale actor's and event's size. I want to see if I can give my game a depth perspective, so I'm wondering, is there a way to alter the actor's scale depending on his/her y axis along individual pixels (not by grid)? So the further...
I was playing around with the zoom function included in RPG Maker MV.
I got no problem with it on maps, but it's another question in battle.
I found out that you can zoom in battle by either using :
$gameScreen.startZoom( ) or $gameScreen.StartBattleZoom( )
My problem is, I didn't find...
I Remember back in Ace, There was a script i would use for an ABS that would allow me to increase the size of a specified sprite
namely for bosses or mini bosses! I was wondering if there was still a way to do this?
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Here is an exceptional plugin for all developer who develops a project based on an picture and pixi sprite engine.
I lose more than 5 minutes to position some of my picture in my game engine, so I decided to remedy the...
Hello! I have some questions about the script that can be used to zoom in the camera in RPG maker MV:
My first question is: can you make the zoomed in camera follow the player?
Here is the script I am currently using:
var xPos = $gamePlayer.screenX();
var YPos = $gamePlayer.screenY()...
I don't like the default zoom of the camera and wanted it to be closer to the sprite.
The only plugin I found was from Masked (https://forums.rpgmakerweb.com/index.php?threads/mbs-map-zoom.48267/)
but if I set the zoom to a decimal number (such as 1,5) the sprites look kind of strange and...
I am attempting to create a powerful system for the client to control the zoom level of their game when played in a browser. This includes the game client resizing to the size of the browser, amongst other things.
Scale Map to Game Size
This is a plugin in development, while I work out if this...