So hey :B I've been working on my game and I've also watched some japanese ones (Mermaid Swap, Mad Father, etc) and I noticed that games made on Wolf RPG Editor look "bigger or "buffier". Anyone has any idea how to make games look like this in VX Ace? (posting image):
Back in VX there was an animated battler script that allowed for Zoom functions to make the sprite appear bigger than it was, kind of like the Animation cell Zoom function in the database. What i'm interested is the Zoom function.
Is there any current script out there (that I haven't found...
I am after a specific zooming script for RPG Maker VX Ace.
I have searched several forums before requesting this, and have found the zooming script that is written by MGC.
After experimenting I found it does not really do what I am after.
I MAY however be understanding the script incorrectly...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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