RMMV • Dream of Sword • (IGMC 2018)

Discussion in 'Games In Development' started by Creative Ed, Dec 2, 2018.

  1. Creative Ed

    Creative Ed Veteran Veteran

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    Join us in this adventure inspired by the JRPG Classics with fully hand-drawn maps, smooth character animations, cinematic cutscenes and original score!

    This game was developed at the course of a month, for the IGMC 2018 Contest.

    STORY

    Dream of Sword follows the story of Ren, a boy who every night is haunted by strange dreams since he was a child. In one of those dreams our character hears the calling of a mysterious being compelling him to meet it... One day, while walking through town, Ren meets a peculiar character that seems to be the key to get him there. Upon boarding a high-class airship, unexpected events threaten the trip!


    Gameplay

    As of now the game is completely story driven, as it is more of an experience than an actual fleshed out game. Our purpose was to show as best as we could and the kind of quality that we could achieve in this game, giving it our all in the art, animation and music, as we believed that's what we could do best given a month to develop this game.
    This game is still in development, and it will count with the classic JRPG mechanics like turn based combat, character progression, etc.

    Screenshots:
    4.jpg 5.jpg 2.jpg
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    Rough Development!
    Unfortunately the development wasn't always smooth and we were forced to leave some content out of the game as it caused the game to crash for no aparent reason, as well as some left in bugs that we weren't able to solve as the deadline closed. Due to a problem with RPG Maker MV playing videos, we had to take out, a cinematic I basically spent a week working on, because it basically crashed the game. Which in the end turned out to be a redundant choice, because the game as a game breaking bug literally where the cinematic would end, so... T_T

    Here's the video for those who wished to see it:



    All in all it was a really cool experience, I hope you enjoy the game for what it has to offer, we spent a lot of time working on it :) You can download the game by clicking the link below:

    PLAY DREAM OF SWORD NOW
    Make sure to rate and comment if you enjoy the game!


    THANK YOU!​
     
    #1
  2. Guld

    Guld Veteran Veteran

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    Cool art style.
     
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  3. Creative Ed

    Creative Ed Veteran Veteran

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    Thank you! :)
     
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  4. Lornsteyn

    Lornsteyn Sleepy Dragon Veteran

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    You got me, when I read airship.:kaojoy:
     
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  5. Creative Ed

    Creative Ed Veteran Veteran

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    #5
  6. Drifter92

    Drifter92 Veteran Veteran

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    Great art :)
     
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  7. Creative Ed

    Creative Ed Veteran Veteran

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    Last edited: Dec 5, 2018
    #7
  8. MrNotHassan

    MrNotHassan Warper Member

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    Holy s**t , this is looking great!
     
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  9. Isabella Ava

    Isabella Ava Veteran Veteran

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    Is there any screenshot of Battle System = ) i want to see it
     
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  10. Creative Ed

    Creative Ed Veteran Veteran

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    @MrNotHassan Thank you for! Hope you like the game as well :)

    @Isabella Ava Not just yet :p I'll post it here as soon as we've got something good to show :) Your game's battle system's looking great btw :)
     
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  11. Jayje

    Jayje THE Lone Indie Cheese! Veteran

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    Great looking game, it's a real beaut! I wish you well in the contest.
     
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  12. Creative Ed

    Creative Ed Veteran Veteran

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    #12
  13. Ciclope

    Ciclope Warper Member

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    About the Airship in the storm, if you slow down its movement speed, it would give it more of a "weight feel" - I think it would make the scene more believable. As for the art itself, no comments - it's really beautiful.

    See ya! =)
     
    Last edited: Dec 9, 2018
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  14. slimmmeiske2

    slimmmeiske2 Little Red Riding Hood Moderator

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    @Ciclope This is an international forum, so please translate your post to English. If your English isn't good enough, then please use Google Translate.
     
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  15. Creative Ed

    Creative Ed Veteran Veteran

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    @Ciclope Thanks! The scene was originally supposed to be a bit longer, but the editing software translated the frames into a faster video. But we'll still re-do this cinematic in the future and I'll make sure to take your critique into account. Thank you! :)
     
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