▼ SYDOSCRIPTS [SS] - CHARACTER SHADOWS

Discussion in 'RGSS3 Scripts (RMVX Ace)' started by Wyrelade, Apr 20, 2014.

  1. Wyrelade

    Wyrelade Wyrelade - The one and only. Veteran

    Messages:
    61
    Likes Received:
    21
    Location:
    Finland
    First Language:
    Finland
    Primarily Uses:
    RMVXA
    ▼ SYDOSCRIPTS [sS] - CHARACTER SHADOWS ▼
    Script version: 4.0
    Future updates: Not planned (yet)​
    What the script does?..
    This script adds shadows for your player characters. The script includes easy modifing to set events have own shadows etc.​
    How to install?
    Plug in and play. Make sure to have shadow graphic in graphics/system folder.​

    Last update:
    4.0V
    Fixed some support problems with the other scripts.

    UPDATE 2.0 INFO:
    Added feature to turn OFF and turn ON shadows VIA EVENT COMMAND.
    Comment: shadow_on (to turn shadow on for the event)
    Comment: Shadow_off (to turn shadow off from the event.)

    Screenshot
    [​IMG]
    Shadow graphic
    Save the shadow file in your projects "Graphics/system" folder.​
    Click the image with right mouse button, and press "save image as".​
    Open the spoiler for the image.
    CHANGE THE NAME TO Shadow
    [​IMG]
    Script
    Credits:
    SYDONAY​
    (Script & Images)​
    Vindaca​
    (2.0v update)​

    Copyright policy:
    You are free to use this script in your project(s) ONLY IF you credit the original author (SYDONAY) of the script.​
    You are not allowed to share this script for others under your name.​

    Q: I don't see a shadow?
    A: Do you have the Shadow Image file in your graphics/system folder? If not, Put one there.​
    Q: Can I make my own shadow style (Customize it?)
    A: Yes you can, With image editing software​
     
    Last edited by a moderator: May 3, 2014
    #1
    vindaca likes this.
  2. ninjalex

    ninjalex Veteran Veteran

    Messages:
    252
    Likes Received:
    55
    First Language:
    English
    Simple, but clever! :)
     
    #2
  3. vindaca

    vindaca CEO of Tales of the Valiant Veteran

    Messages:
    534
    Likes Received:
    75
    Location:
    California U.S.A.
    First Language:
    English
    You need to place those comments at the top of the each pages you want to have a shadow, if you want the page to have a shadow when it loads.
    Otherwise those comments do nothing.

    There are also script calls to turn the shadow on an off at any time throughout the event. (in the case that you want to fade an event in and have a shadow only when it is fully visible)
     
    #3
    Wyrelade likes this.
  4. Wyrelade

    Wyrelade Wyrelade - The one and only. Veteran

    Messages:
    61
    Likes Received:
    21
    Location:
    Finland
    First Language:
    Finland
    Primarily Uses:
    RMVXA
    update:


    2.5V:


    Now you can have the shadow visible or invisible on certain terrain tags.
     
    #4
  5. cabfe

    cabfe Cool Cat Veteran

    Messages:
    2,307
    Likes Received:
    2,396
    Location:
    France
    First Language:
    French
    Primarily Uses:
    RMVXA
    It works fine except for one little thing:

    When I set the transparency to ON, the shadow disappear, OK.

    But when I use the Opacity, it doesn't change. At 0% this makes a ghost-like sprite. Interesting effect but unfortunaltely not the one I'm looking for :)

    I don't know if there is a way to match the shadow to the opacity level of the event?
     
    #5
  6. Wyrelade

    Wyrelade Wyrelade - The one and only. Veteran

    Messages:
    61
    Likes Received:
    21
    Location:
    Finland
    First Language:
    Finland
    Primarily Uses:
    RMVXA
    Update 3.0V.


    Now supporting with modified opacity (same opacity for the shadow as the event.)
     
    #6
    cabfe likes this.
  7. cabfe

    cabfe Cool Cat Veteran

    Messages:
    2,307
    Likes Received:
    2,396
    Location:
    France
    First Language:
    French
    Primarily Uses:
    RMVXA
    Perfect!

    Great job Sydonay.

    Edit after Sydonay's reply: Thank you to you too, Vindaca! ;)
     
    Last edited by a moderator: Apr 25, 2014
    #7
  8. Wyrelade

    Wyrelade Wyrelade - The one and only. Veteran

    Messages:
    61
    Likes Received:
    21
    Location:
    Finland
    First Language:
    Finland
    Primarily Uses:
    RMVXA
    Thank Vindaca for the opactiy update tho ;)
     
    #8
  9. vindaca

    vindaca CEO of Tales of the Valiant Veteran

    Messages:
    534
    Likes Received:
    75
    Location:
    California U.S.A.
    First Language:
    English
    Your both very welcome. It was an easy edit to a great script.
     
    #9
  10. Wyrelade

    Wyrelade Wyrelade - The one and only. Veteran

    Messages:
    61
    Likes Received:
    21
    Location:
    Finland
    First Language:
    Finland
    Primarily Uses:
    RMVXA
    Version 4.0 now out! :o
     
    #10

Share This Page