【Foxy's】How to pack Visual Novel Maker games using Enigma VB

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FoxySeta

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Tutorial topic: how to pack a game build for Windows (hence the title)
Brief description
Both "Build for > Windows" and "Create Game Package/Windows" commands generate a game folder, instead than a single ".exe", which can be pretty annoying. This tutorial explains how to pack your game folder in a single executable.​
Requirements
Tutorial body
  1. Execute Enigma Virtual Box;
    0.PNG
  2. Insert you unboxed ".exe" path under "Enter Input File Name:" or use the "Browse" button next to it;
  3. Insert the path you want to use for the boxed executable under "Enter Output File Name:" or use the "Browse" button next to it. You can also use the default path, if you wish to;
    1.PNG
  4. Click on "Add...", then click on "Add Folder Recursive" from the menu that will show up;
    2.png
  5. A new window will open. Select your game build folder, then click on "OK" at the bottom of it;
    3.PNG
  6. A new dialogue box will appear. Just click on "OK" at the bottom of it;
    4.PNG
  7. A new folder is now supposed to be displayed on screen. Click on the "Process" button;
    5.PNG
  8. Wait until the process is completed.
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Canini

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Very useful. I have been looking for something like this not only for VNM but also a few other game engines I am experimenting with. Thank you!
 

FoxySeta

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Very useful. I have been looking for something like this not only for VNM but also a few other game engines I am experimenting with. Thank you!
No problem man:kaopride:
 

RayKamiya

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Hey I use this to make my games, .exe file, but when testing I'm having issues with saving the game.

I cannot save a game in the save file provided within the game file...
 

FoxySeta

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Hey I use this to make my games, .exe file, but when testing I'm having issues with saving the game.

I cannot save a game in the save file provided within the game file...
Try with Database - > System - > Save in App Data Directory or something.
 

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