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This is my first posting here, so I hope I'm doing this correctly. In the game I'm working on, in battle sequence test runs, I hit the enemy once, it says they took no damage and then they're slain. So far the only battles I've set up are "boss" battles and I've given the enemy like 1500 HP. I'm guessing it's the making of a terrible game if you can hit the boss once and he's dead after sustaining no damage whatsoever. So I would greatly appreciate any and all assistance/insight on how I can correct this situation. Thank you.

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