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Part 10 of the tutorial series is up!
In the past videos you may have seen me use PIXI. Sprite.fromImage instead of MV's default sprite stuff, but I've always said you shouldn't use it unless you want to deal with the pitfalls of PIXI. So I explain some of them in this video. If you don't intend to use any PIXI stuff and will rely solely on MV's default engine, you can skip it.
Required: An IDE (some of the most popular ones are Atom, Sublime text 2, Visual Studio Code (which I use) or Eclipse), some Javascript knowledge, Object oriented programming might be of help.
In the past videos you may have seen me use PIXI. Sprite.fromImage instead of MV's default sprite stuff, but I've always said you shouldn't use it unless you want to deal with the pitfalls of PIXI. So I explain some of them in this video. If you don't intend to use any PIXI stuff and will rely solely on MV's default engine, you can skip it.
Required: An IDE (some of the most popular ones are Atom, Sublime text 2, Visual Studio Code (which I use) or Eclipse), some Javascript knowledge, Object oriented programming might be of help.