- Joined
- Jan 6, 2019
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- 26
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- RMMV
So, this seems to be a very known issue in the past threads here and there and everybody who has a decent high refresh monitor will probably have encountered similar issues like performance issues, stuttering etc. etc.
The question is, is there a proper fix for it?
I can run my game on the 60hz Monitor and everything works perfectly fine. Every timer, switch and the entire performance is working great.
But dragging the window onto my 144hz Monitor, that's where the party starts! Timers from plugins which are based on the RPG Maker MV's Playtime are way faster and would mess up the entire game experience! Timers made by existing engine switches etc. run properly BUT!!
Only because I am using Yanflys FPS Sync. If I would not use it, even my character moves like bee's continously sting his little chibi butt!
While this is indeed funny, it is obviously not intended! So again, is there any type of proper fix for this?
Edit: When I open a older new project from a older RPG Maker MV version, this oddly does NOT happen. I just found a folder from 1.3x times.
Plugins I am using:



The question is, is there a proper fix for it?
I can run my game on the 60hz Monitor and everything works perfectly fine. Every timer, switch and the entire performance is working great.
But dragging the window onto my 144hz Monitor, that's where the party starts! Timers from plugins which are based on the RPG Maker MV's Playtime are way faster and would mess up the entire game experience! Timers made by existing engine switches etc. run properly BUT!!
Only because I am using Yanflys FPS Sync. If I would not use it, even my character moves like bee's continously sting his little chibi butt!
While this is indeed funny, it is obviously not intended! So again, is there any type of proper fix for this?
Edit: When I open a older new project from a older RPG Maker MV version, this oddly does NOT happen. I just found a folder from 1.3x times.
Plugins I am using:



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