2 characters moving at the same time

Milennin

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Use movement routes without wait to finish?
 

Arigatonty

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I suspect that the displacement of the second character you in it is not out of are square, he can not have another
 

Marsigne

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You can have every character have the move route with the "wait until finish" unchecked, and ONLY have the last one have the check on. That way, the last one is the one who stops the action, while the others can run alongside them.
 

Bex

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- A: Setmoveroute npc1 (the one below) move down down down down (NO Wait marked)
- B: Wait Eventcommand 1 or 4 Frame
- C: Setmoverout npc2 (the upper one, the winner) move down down down down (Wait marked)

Continue with Cutscene...
 

Bex

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Video isnt playing. It tells me not available.
 

Arigatonty

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in fact, one must think that the character takes more time back than forward. So we have to put a speed below.
 

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