I'm going to post my report for the last two days now, because I have to head to work soon and by the time I get home there won't be much day left! Both mornings I woke up and started plugging around at things at 8am. Last night I stopped at around midnight and today, due to work, I stopped at noon.
* 25 Busts of varying levels of complexity (some were small edits, some were big edits, some were taken from the line art stage to three different shaded stages)
* Rewrote and did basic event cues for 3 cutscenes (rewritten from my rough drafts, guides for which busts to use and sprite actions for Rach to event)
* Shaded three battlers
* Sketched, lined, and flatted 2 cut-in pictures for a scene
* Made 4 new action sprites for main cast to use in cutscenes
* Designed 2 characters
* Daydreamed about future scenes that we're not up to yet (totally counts)
* Did a basic dungeon layout
* Made lots of lists related to gamedev
* Finished off two commissions
Hopefully I will add 'Did the Dishes' to the list when I get home from work tonight, because that 100% counts towards game development, right?
I hope there's another one of these down the road!