- Joined
- Dec 6, 2016
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Hi guys,
I'm having a bit of a problem
I'm using a conditional branch conditional branch for when my character has collected a certain item.
My problem is that it only checks that I have the item and now how much of the item
For example: My character is supposed to collect +10 wood for the fireplace and I put a conditional branch for wood, but it has nothing for how much wood is needed and it just takes what wood I have instead of the amount needed.
I did a screen shot of the contents to give you a basic idea of what I might be doing wrong.
Please help me guys I've been struggling on this for about 2 hours now (and still continuing...) and it would really be nice if I could get an answer on how to do this. Is there something I'm missing or what?

I'm having a bit of a problem
My problem is that it only checks that I have the item and now how much of the item
For example: My character is supposed to collect +10 wood for the fireplace and I put a conditional branch for wood, but it has nothing for how much wood is needed and it just takes what wood I have instead of the amount needed.
I did a screen shot of the contents to give you a basic idea of what I might be doing wrong.
Please help me guys I've been struggling on this for about 2 hours now (and still continuing...) and it would really be nice if I could get an answer on how to do this. Is there something I'm missing or what?




