2 player battle system

IXVI

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Is it possible to have like in some of the final fantasy series (6, 9, 4..) to have it where you can have player two control a specific character assigned in battle? Is there a script for this by chance?..
 
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Andar

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In default that is not possible - and it wouldn't make any sense because the default is turn-based, and all actors get their commands one after another before everything is executed.

I know of no script that allows for this - mainly because a lot of the custom battle systems are using similiar turn-based mechanics.

There might be cases of real-time battle systems (perhaps those that fight on-map?) which might provide such a function, but I consider that unlikely because RM is targeted at single-player.

But perhaps you've a bit of luck and someone else can link you to such a script...
 

Tsukihime

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When did those games feature a 2nd player control? And how did it work?
 
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IXVI

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you go to the settings, and configuration. from there you can set certain characters to first or second player. its only on battle screen, not map. my gf and i beat both 9 and 6 on multiplayer. 
 

Tsukihime

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So basically when an actor comes up, whoever it is assigned to has control over it while the other player just has to wait?
 

IXVI

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yeah. example: FF6 party consisting of:  Terra, shadow, locke and relm (or realm, whatever.) you can set in that configuration that 2nd play can control them all or 2 for each. 
 

Tsukihime

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You want a way to allow players to choose who will control what as well?
 

IXVI

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