I AM USING ENTIIIIRELY BASE ASSETS EXCEPT THE GAME OVER SCREEN AMD MUSIC AT THE MOMENT, SO A MISSING ATTACK SPRITE SHOULD NOT BE THE ISSUE. Whenever I initiate a battle against a knight, it crashes because "the event script referenced a battle animation that does not exist" even though said knights only have 2 attacks, each of which have animations. My only character has 3 attacks, each of which have animations. There were no other battles till this point until I swapped the main character. Can someone help me out? UPDATE- I have tested it with a knight on its own and a DIFFERENT sole party member who has no attacks, and it did not crash. Upon adding the party member I had WHEN it crashed, it crashed again, meaning the issue is HIM. But again, his 3 only moves have existing animations. UPDATE 2- I have tried re-doing the animations (They actually look nicer now) on the same slots, and they still don't work. UPDATE 3- I redid the SKILLS, and it still crashes. UPDATE 4- I swapped the skills that this character has all to the same, existing, already used on a character that doesn't crash, animation. Its still crashing. UPDATE 5- I RE-MADE THE ENTIIIIIIRE fricking CHARACTER AND IT STILL CRASHES UPDATE 5.5- Really, censorship? Fricking? I'll have you know this is a christian bug help request.