2017 IGMC Goals and Progress Thread

Discussion in 'Indie Game Maker (IGMC 2017)' started by bgillisp, Oct 5, 2017.

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  1. DragonVine

    DragonVine May or May Not be Batman Veteran

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    @Derk I completely forgot that I had that too! I don't have the newest one, but I have the one for VX Ace and below. I might be able to use that. Thanks for the reminder!
     
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  2. OnslaughtSupply

    OnslaughtSupply Ssshhh... Veteran

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    Just play tested and I have 30 minutes of gameplay and haven't even started the good stuff. I gotta pick up the pace!
     
  3. Paladin-Cleric of Awesome

    Paladin-Cleric of Awesome Writer Veteran

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    Ok. My progress update.

    [​IMG]

    Wow, I don't feel like I've got anything done at all this weekend. What with real life obligations coming up. And I'll likely get less done next week.... sadface. But I#m gonna keep plugging away at it and hope for the best.
     
  4. Derk

    Derk Sad Machine Veteran

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    Yeah, I only have the old version myself, but I just used the Second Story DLC sprites and used Waifu2x to upsize them. And no problem. :kaopride:
     
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  5. Tea's Jams

    Tea's Jams I'm human Veteran

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    Day 18


    My progress today so far. And I don't even own a cat!!!!!

    received_267828507072858.jpeg [\SPOILER]
     
    Last edited: Oct 23, 2017
  6. TriceratopsX

    TriceratopsX Veteran Veteran

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    Part of my original plan was to have three random pieces of dialogue for each npc which would change as the story progressed, needless to say that (probably) isn't going to work (which stinks cause I've already got the ground work done)

    So tonight my goal is to finish the second part of the story, which is MUCH shorter than the other parts and basically serves only to cement how evil the bad guy is, after that it will probably take me a day or two to finish the third part of the story (which is the most combat focused) if I'm lucky, from there the final part of the plot is just one more fight to wrap up loose ends (shouldn't take too long to make) and the final cutscene (which if I have time will be one of two possible endings) so if I work hard all week (and get lucky) I "should" be able to finish by next weekend. Heh no pressure.
     
    Last edited: Oct 23, 2017
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  7. HexMozart88

    HexMozart88 The Master of Random Garbage Veteran

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    Welp. We ended up going with a completely different idea (the other one was taking too long, as we spent the vast majority of the time just working on the maps). This new idea is much simpler, and more along the lines of an arcade game. Basically, you have to get as many ice beetles as possible across the bog to their home territory while avoiding the fire frogs that are sitting on logs in the water. You go until you run out of lives (or until you quit the game). I've gotten the beetle graphics done pretty quickly, so hopefully the frog goes about the same.
    https://drive.google.com/open?id=0B8MRQKz4-tnVQXUzVzRoNFpFVkE
     
  8. Plueschkatze

    Plueschkatze Veteran Veteran

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    StairwayMapScreenshot.png
    I'm almost done with the second big map. We've 1-2 bigger maps left (depending on if we split that area into two maps~) and a few smaller ones. This is a sneakpeak of a small area! (Still not finished~ Hehe!)
    The team is working hard! <3
     
  9. Dreadshadow

    Dreadshadow Lv 38 Tech Magician Moderator

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    "random pieces of dialogue for each npc which would change as the story progressed"
    Very ambitious for a 30 day project don't you think? ;P

    @Llareian
    "to write my own dungeon randomization plugin"

    That would be REALLY interesting.
    I mean I made a dungeon randomization system (eventing only) but of course it is
    very limited (since it is made for an one month project).

    The game starts to feel like a game.
    Intro is ready.
    Time to compose some music then.
     
    Last edited: Oct 23, 2017
  10. TriceratopsX

    TriceratopsX Veteran Veteran

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    @Dreadshadow I never said it was a good idea did I? :p Besides it's no fun if it's not ridiculously more difficult than is necessary!

    Tbh I really don't have that many npcs... I think, still it WOULD be a lot

    EDIT: I have 13 (Thus far) that I was gonna have that way... That ladies and gentlemen is 390 pieces of dialogue...
     
    Last edited: Oct 23, 2017
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  11. motta

    motta Veteran Veteran

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    Hey folks, i finished one more puzzle today (two more to go), i am trying my best to finish the game in the given month (college is not collaborating with my time). I am dedicating all my free time for the development.
    I also inserted a plugin to change in-game language, for best convinience.
    I assure that the finished game will be spooky!
     

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  12. OnslaughtSupply

    OnslaughtSupply Ssshhh... Veteran

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    Small portion of my Beach map.
    Beach.jpeg
     
  13. DjowG

    DjowG Villager Member

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    @Sharm i used normal return (if used ctr+enter close thw window) and only apear in menu, not apear in dialogue
    I used a fourth option, a Word Wrapping Script, with this the bug caracter is gone o/
    I'd rather do it by hand, so after te competition i spend a time to fix the font.
    thanks for the reply
     
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  14. Llareian

    Llareian Jack of All Trades, Master of None Veteran

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    @Dreadshadow
    I'm not going to give up on the concept in general. I'm determined to make a better map randomizer! It's something I've been working on since a little before the contest started, when it was just a "hey this would be neat to learn how to do procedural map generation in JavaScript" thing, then IGMC came out and my progress on the JavaScript stalled, and I got an idea for a game with randomized maps. Now that part is sadly being dropped from my game! But oh well. I actually intend to use the randomization process in the future to make OUTDOOR maps rather than dungeons, and the idea was to make it for a resource management game. We'll see if I ever get there...

    Progress!: OH the eventing! Lots of event frameworks set up, forcing me to realize how much work THAT part is going to be. I made four more dungeon maps, but two still need to be dressed (they're very simple so it should be very quick). I also made most of the town map and set up the NPCs. Even wrote the script for one of them. I think I'm going to need Yanfly's Shop Core, as much as I hate to keep tacking on plugins...but traditional dungeon crawls demand multiple, specialized shops, and that demands...a plugin.

    I also realized that I databased for too much content, so I'll probably only map and event for about half of what I had originally thought, which means my maps are about...20%-30% done.

    I'm beginning to worry.
     
  15. Derk

    Derk Sad Machine Veteran

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    @motta You had me at "spooky".

    As an update: I started Estrella's sprite, which should take less time to edit than Lou's:
    upload_2017-10-22_23-20-1.png
     
  16. Dreadshadow

    Dreadshadow Lv 38 Tech Magician Moderator

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    Theoretically... the game is ready! :eswt:
    THEORETICALLY!
    o_O Time for bug hunting and final balancing! o_O

    Edit:
    And maybe make some music as said before...
     
  17. Frogboy

    Frogboy I'm not weak to fire Veteran

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    I got a lot done yesterday and today. All of the cut scenes except for the end game one is for the most part, finished. Whew! 2-3 more areas and boss battles, map decorating and then on to testing and debugging. Was hoping to be farther along by now but I think I have a decent chance of completing this in time for submission. Wish me luck and good luck to all of you.
     
  18. hadecynn

    hadecynn Abyss of Oblivion Veteran

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    It's time to let the cat out of the bag.

    I signed on to a new job and quit my old one on October 1st. When I saw the contest a few days later, I thought this was the perfect opportunity at the perfect time. So even though I'm supposed to be relocating in 3 days, and I haven't packed a single thing yet, I worked feverishly on my project.

    It's not 100% done yet, but even if from tomorrow until the deadline I don't have time to work on it anymore, I'd still be pretty happy and confident about what I can submit.

    Without further ado. My project.
    Logo.png

    Story.png
    ss3.png

    ss1.png

    ss2.png

    I hope to have this submitted by this Friday. If it interests you, please give it a try! =)
     
  19. bhindi1224

    bhindi1224 NOT Indian Okra Veteran

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    I'll definitely be looking out for it.
     
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  20. caleb fairchild

    caleb fairchild Warper Member

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    hello, my name is caleb and i've been working on my first rpg game for this. i hope people will like it :) here is the finished cover.
     

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