Status
Not open for further replies.

Ally

Linked Rooms Games Founder - Fleshforward
Member
Joined
Mar 17, 2012
Messages
332
Reaction score
154
First Language
Italy
Primarily Uses
RM2k

Moonlight Daemon

Demonic Angel
Member
Joined
Jun 26, 2017
Messages
27
Reaction score
58
First Language
English
Primarily Uses
RMMV
After flipping through my Grimiore and weighing it after trying to pick it up the first time (its 18 pounds btw), I have decided to make a horror game with a dark twist in it later. Time to start drawing and then load up the scanner!
 

Nantas

- Game developer -
Veteran
Joined
Jan 7, 2017
Messages
209
Reaction score
140
First Language
French
Primarily Uses
RMMV
I have decided to join ! Good luck to everyone, I will do my best to win !
 

Tea's Jams

I'm human
Global Mod
Joined
Mar 28, 2017
Messages
1,128
Reaction score
2,720
First Language
English
Primarily Uses
RMMZ
Day 2 progress
1.) Intro scene created
2.) NPC's placed and named (finished)
3.)Plugins downloaded and set up for use
4.)Main characters faceset's and walk/damage/battle sheets done
5.) Minimap created.
6.) Town map refined

Feeling pretty good about progress so far. Today is busy, so I will get less done. :)
 
Joined
Apr 26, 2017
Messages
117
Reaction score
168
First Language
English
Primarily Uses
RMMV
Oh seeing how every one is getting things done makes me a bit envious lol.:kaocry:
I will be using the Rpg maker Vx Ace engine since it was my first purchase and I love it so much :kaopride:

Solo Project Progress
Main Characters draft art Finished.
Side Characters draft art Finished
Map Layouts Finished
Entire script completely done.
Tiles picked out for the maps.
 

Roden124

Veteran
Veteran
Joined
Oct 31, 2015
Messages
52
Reaction score
114
First Language
English
First day was a massive success! Before I knew it, I took care of my major concerns. I would like to thank past me for having good notes, and I would especially like to thank the developers of this program and all of the plugin makers out there in BIG, italicized, underscored and bold letters for making these RPG dreams possible! I'm so happy this contest is back, variety and talent is a wonderful combo indeed.

I only just woke up at an unusually normal hour and the first thought I have is already monumental; the arc of the game. This idea is perfect for the motif I'm going for and a good fit to where my personal database is at this point in time, especially since I should be receiving the commission that inspired this theme any day now. With the gameplay and general story locked and loaded, it's time for fun.

If anyone is struggling with ideas, try filling a niche! It's a good creative exercise, has proven to be massively successful and may help your entry stand out. Pretend you're the stranger you need to lure, that shadowy figure who's surprised by nothing because they think they've seen everything. Often, you don't know what you want until it exists...so imagine the future where it does and make it so!
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
13,883
Reaction score
14,712
First Language
English
Primarily Uses
RMVXA
10.6 Update.
-Managed to make Levels 11 - 16 of my little puzzle game. Yep, I'm doing a puzzle game. In RPGMaker. No scripts either, except a couple Yanfly ones to better let me control event chase, and to let me set the resolution (as I'm in ACE). Going to be a test of my eventing skills more than anything. So far it's only taken 3 parallel processes to pull it off, and 2 are common events triggered by switches as needed.
-For the curious, the planned game has 90 levels. Though I may cut that to 75 if I start to run out of ideas (or time).
 
Last edited:

OnslaughtSupply

Ssshhh...
Veteran
Joined
May 14, 2017
Messages
731
Reaction score
766
First Language
English
Primarily Uses
RMMV
Got a small map done no eventing yet, but I work the next 26 hours almost straight. :mad: Not much progress will be done.
 

The Mighty Palm

Resident Palm Tree
Restaff
Joined
Jan 29, 2015
Messages
566
Reaction score
4,151
First Language
English
Primarily Uses
N/A
I gotta say having this IGMC restricted to the RPGM engines really levels the playing field. I'm not dreading some team of five coming in with their own custom engine that dispenses rainbows and crushes dreams.

Anyway, all 121 overworld maps are finally connected properly. Now to just sprinkle some wonder and magic around this mother hugger.
Then it's dungeon time.
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
13,883
Reaction score
14,712
First Language
English
Primarily Uses
RMVXA
Video of me playing Level 12 of my game. As you can see I died.


Also made Level 16. Not sure I'm happy with how Levels 13 and 16 turned out, will think and see if I got a better idea for those levels.
 

HexMozart88

The Master of Random Garbage
Veteran
Joined
May 15, 2016
Messages
1,993
Reaction score
3,639
First Language
English
Primarily Uses
RMVXA
Got a team together (or rather, a partnership). We're doing a game (Mostly involving gardening) where you play as a parent (you can choose mom or dad). You can choose whether you want to do housework or get a job. Still deciding on time periods, though.
 

chaucer

Veteran
Veteran
Joined
Aug 6, 2014
Messages
366
Reaction score
598
First Language
English
Primarily Uses
RMMV
Alright, well, figured I'd post some progress for my second entry.
It's a platformer/rpg hybrid :D it's still WIP but the core mechanics are almost finshed( don't mind the offset hitboxes, just ignore that ._. ).
Credit to Vibrato for the player battler, and for the enemies credits to @RavenBlackbird
 

Plueschkatze

Veteran
Veteran
Joined
Aug 4, 2016
Messages
539
Reaction score
1,620
First Language
German
Primarily Uses
N/A
Quick update:
  • We did a lot of progress on the Story and Quests.
  • We have around 100 custom tiles done by now (mainly walls, floors, roofs)!
  • We settled on a look for our base sprite.
  • 4 tracks for the OST are done by now. All sound amazing ;) <3
  • We're still prototyping the gameplay mechanics.
  • Currently discussing the game's Title.
@JacobM your video sadly doesn't work for me. Dunno if it does for others.
 

Lantiz

PunyMagus
Veteran
Joined
Dec 29, 2012
Messages
723
Reaction score
1,075
First Language
Portuguese
Primarily Uses
Other
Only today I came up with a decent idea for my game.
Prior to that I've been working on database
  • Finished skills and animations with sound;
  • Defined system sounds;
  • Finished world map;
  • Created 3 enemies but I'm going to change them;

Now I still need to create 14 maps being 7 big and 7 small, then add the monsters and events.
 

Nantas

- Game developer -
Veteran
Joined
Jan 7, 2017
Messages
209
Reaction score
140
First Language
French
Primarily Uses
RMMV
I have done the beginning of the game : first scenery, and the main aspects of the game are now clearly in mind !
I have done 3 maps as well, and I will continue on the eventing tomorrow !
Happy of what I have done so far !
 

JacobM

Game Developer
Veteran
Joined
Mar 9, 2013
Messages
1,017
Reaction score
495
First Language
English
Primarily Uses
N/A
@Plueschkatze No biggie, some will like it, some won't, it's the way of things. I personally like 2.5D style more than your average joe which is why I enjoy the challenge of doing it so much. I still wish MV had native 3D support, would make things a bit easier.
 

Plueschkatze

Veteran
Veteran
Joined
Aug 4, 2016
Messages
539
Reaction score
1,620
First Language
German
Primarily Uses
N/A
@JacobM oh that's not what I meant, I can't watch it at all!
I'm from a 3D background myself so I enjoy 2.5D quite a lot ;)


EDIT
This is what I get
(German for "this video isn't available")
video.PNG
But I'm not sure if that's just me.

EDIT2:
Now it does, I guess you fixed something already :)
 
Status
Not open for further replies.

Latest Threads

Latest Profile Posts

Fire-Emblem Style Level Up System, Boost on Class Change, And Animated Arrows | RPG Maker News #115

Why keyboards don't sleep? Because they have two shifts.
I realized a while ago my game was toooo big in scope. even now I wonder am I trying to do too much by myself. and that's after completely changing the format of the game.
Last week at SLC. Cali awaits. TBH I love SLC more than SF.
Back home now. I had a good time, but I had a checkup this morning so I had to come home for that. Now I'm just waiting for my therapist meeting tomorrow...
Decided to work on Wishful Wanda today. Since it's a BFB spinoff game, I decided to make the Huang brothers
Easter eggs! I'm actually pitching this to the BFDI team, btw.

Forum statistics

Threads
113,935
Messages
1,078,525
Members
148,044
Latest member
Sernyx
Top